Added targetLocation, to assist with civilian evasions.

This commit is contained in:
Steve 2015-11-13 08:45:24 +00:00
parent d58170883d
commit 7264880b9b
1 changed files with 1 additions and 0 deletions

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@ -107,6 +107,7 @@ struct Entity {
Weapon guns[MAX_FIGHTER_GUNS];
Weapon missiles;
long flags;
SDL_Point targetLocation;
Entity *target;
void (*action)(void);
void (*defaultAction)(void);