Pacifist trophy should be awarded only if enemies were present.
This commit is contained in:
parent
cec4a90b08
commit
726a9f99db
|
@ -476,9 +476,9 @@ void awardPostMissionTrophies(void)
|
|||
}
|
||||
|
||||
/*
|
||||
* Must be a non-challenge mission, a common fighter, must not be Sol, and must not have fired any shots or missiles
|
||||
* Must be a non-challenge mission, a common fighter, must not be Sol, and must not have fired any shots or missiles (and there should have been some enemies present)
|
||||
*/
|
||||
if (player->flags & EF_COMMON_FIGHTER && player->missiles && strcmp(game.selectedStarSystem, "Sol") && !battle.stats[STAT_SHOTS_FIRED] && !battle.stats[STAT_MISSILES_FIRED])
|
||||
if (player->flags & EF_COMMON_FIGHTER && player->missiles && strcmp(game.selectedStarSystem, "Sol") && !battle.stats[STAT_SHOTS_FIRED] && !battle.stats[STAT_MISSILES_FIRED] && battle.numInitialEnemies > 0)
|
||||
{
|
||||
awardTrophy("PACIFIST");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue