Remove rope flags when rope is detached.
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c9bde77bca
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@ -31,7 +31,7 @@ void attachRope(void)
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for (i = 0, e = candidates[i] ; e != NULL ; e = candidates[++i])
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{
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if ((e->flags & EF_DISABLED) && e->alive == ALIVE_ALIVE)
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if ((e->flags & EF_DISABLED) && (e->flags & EF_ROPED_ATTACHED) == 0 && e->alive == ALIVE_ALIVE)
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{
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distance = getDistance(e->x, e->y, self->x, self->y);
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@ -43,6 +43,7 @@ void attachRope(void)
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self->aiFlags |= AIF_GOAL_JUMPGATE;
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e->flags |= EF_RETREATING;
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e->flags |= EF_ROPED_ATTACHED;
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runScriptFunction("TOWING %s", e->name);
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@ -97,6 +98,9 @@ void cutRope(Entity *e)
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{
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if (e->owner && e->owner->towing == e)
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{
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e->flags &= ~EF_RETREATING;
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e->flags &= ~EF_ROPED_ATTACHED;
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e->owner->towing = NULL;
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e->owner->aiFlags &= ~AIF_GOAL_JUMPGATE;
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e->owner = NULL;
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