Time limit warning for challenges.
This commit is contained in:
parent
16a1e1b20a
commit
77da136e75
|
@ -53,6 +53,7 @@ CC BY-NC-SA 3.0, with the following attribution: Copyright 2015-2016, Stephen J
|
|||
* 39030__wildweasel__d1clsstf.ogg - push_button_switch_07.wav, by joedeshon - https://freesound.org/people/joedeshon/sounds/139061/
|
||||
* 254174__kwahmah-02__s.ogg - s.wav, by kwahmah_02 - https://freesound.org/people/kwahmah_02/sounds/254174/
|
||||
* 172870__escortmarius__carbidexplosion.ogg - carbidexplosion.wav, by escortmarius - https://freesound.org/people/escortmarius/sounds/172870/
|
||||
* 320181__dland__hint.ogg - hint.wav, by dland - https://freesound.org/people/dland/sounds/320181/
|
||||
|
||||
|
||||
### MUSIC
|
||||
|
|
Binary file not shown.
|
@ -165,6 +165,11 @@ static void doBattle(void)
|
|||
if (battle.stats[STAT_TIME]++ % FPS == 0)
|
||||
{
|
||||
runScriptFunction("TIME %d", battle.stats[STAT_TIME] / FPS);
|
||||
|
||||
if (game.currentMission->challengeData.timeLimit && game.currentMission->challengeData.timeLimit - battle.stats[STAT_TIME] < 11 * FPS)
|
||||
{
|
||||
playSound(SND_TIME_WARNING);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -406,6 +406,8 @@ static void drawNumFighters(void)
|
|||
|
||||
static void drawObjectives(void)
|
||||
{
|
||||
int timeRemaining;
|
||||
|
||||
if (!game.currentMission->challengeData.isChallenge)
|
||||
{
|
||||
blit(objectives, (SCREEN_WIDTH / 2) - 50, 14, 0);
|
||||
|
@ -415,8 +417,10 @@ static void drawObjectives(void)
|
|||
{
|
||||
if (game.currentMission->challengeData.timeLimit)
|
||||
{
|
||||
timeRemaining = game.currentMission->challengeData.timeLimit - battle.stats[STAT_TIME];
|
||||
|
||||
blit(clock, (SCREEN_WIDTH / 2) - 50, 14, 0);
|
||||
drawText(SCREEN_WIDTH / 2, 10, 16, TA_CENTER, colors.white, timeToString(game.currentMission->challengeData.timeLimit - battle.stats[STAT_TIME], 0));
|
||||
drawText(SCREEN_WIDTH / 2, 10, 16, TA_CENTER, (timeRemaining < 11 * FPS) ? colors.red : colors.white, timeToString(timeRemaining, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -242,6 +242,7 @@ enum
|
|||
SND_BOOST,
|
||||
SND_RADIO,
|
||||
SND_MINE_WARNING,
|
||||
SND_TIME_WARNING,
|
||||
SND_GUI_CLICK,
|
||||
SND_GUI_SELECT,
|
||||
SND_GUI_CLOSE,
|
||||
|
|
|
@ -119,6 +119,7 @@ static void loadSounds(void)
|
|||
sounds[SND_POWER_DOWN] = loadSound("sound/39030__wildweasel__d1clsstf.ogg");
|
||||
sounds[SND_SELECT_WEAPON] = loadSound("sound/329359__bassoonrckr__reed-guillotine.ogg");
|
||||
sounds[SND_MINE_WARNING] = loadSound("sound/254174__kwahmah-02__s.ogg");
|
||||
sounds[SND_TIME_WARNING] = loadSound("sound/320181__dland__hint.ogg");
|
||||
|
||||
sounds[SND_GUI_CLICK] = loadSound("sound/257786__xtrgamr__mouse-click.ogg");
|
||||
sounds[SND_GUI_SELECT] = loadSound("sound/321104__nsstudios__blip2.ogg");
|
||||
|
|
Loading…
Reference in New Issue