Don't recurse into quads that haven't had anything added to them.
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@ -106,6 +106,8 @@ void addToQuadtree(Entity *e, Quadtree *root)
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{
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int index;
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root->addedTo = 1;
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if (root->node[0])
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{
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index = getIndex(root, e->x - (e->w / 2), e->y - (e->h / 2), e->w, e->h);
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@ -176,6 +178,8 @@ void removeFromQuadtree(Entity *e, Quadtree *root)
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{
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int index;
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if (root->addedTo)
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{
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if (root->node[0])
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{
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index = getIndex(root, e->x - (e->w / 2), e->y - (e->h / 2), e->w, e->h);
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@ -189,6 +193,7 @@ void removeFromQuadtree(Entity *e, Quadtree *root)
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removeEntity(e, root);
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}
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}
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static void removeEntity(Entity *e, Quadtree *root)
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{
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@ -222,6 +227,8 @@ static void getAllEntsWithinNode(int x, int y, int w, int h, Entity *ignore, Qua
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{
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int index, i;
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if (root->addedTo)
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{
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if (root->node[0])
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{
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index = getIndex(root, x, y, w, h);
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@ -249,6 +256,7 @@ static void getAllEntsWithinNode(int x, int y, int w, int h, Entity *ignore, Qua
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}
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}
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}
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}
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static void resizeCandidates(void)
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{
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@ -20,7 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#define QT_MAX_DEPTH 6
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#define QT_MAX_DEPTH 5
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#define QT_INITIAL_CAPACITY 8
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extern void *resize(void *array, int oldSize, int newSize);
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@ -304,6 +304,7 @@ struct Quadtree {
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Entity **ents;
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int capacity;
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int numEnts;
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int addedTo;
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Quadtree *node[4];
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};
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