Can't use isSol here.
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@ -461,7 +461,7 @@ void awardPostMissionTrophies(void)
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}
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}
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}
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}
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if (player->guns[0].type && player->missiles && !game->starSystem->isSol && !battle.stats[STAT_SHOTS_FIRED] && !battle.stats[STAT_MISSILES_FIRED])
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if (player->guns[0].type && player->missiles && strcmp(game.selectedStarSystem, "Sol") && !battle.stats[STAT_SHOTS_FIRED] && !battle.stats[STAT_MISSILES_FIRED])
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{
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{
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awardTrophy("PACIFIST");
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awardTrophy("PACIFIST");
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}
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}
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