Allow for -size to specify custom resolution.
This commit is contained in:
parent
2a71a88371
commit
984a551c80
|
@ -1,5 +1,12 @@
|
|||
Changelog
|
||||
|
||||
1.5
|
||||
|
||||
* Added command line switch -size to allow for custom window sizes.
|
||||
- For example: -size 900x600 for a width and height of 900 x 600.
|
||||
* Graphics and fonts now use texture atlases to help with performance.
|
||||
* Misc. bug fixes.
|
||||
|
||||
1.4
|
||||
|
||||
* Add Mac make file
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
VERSION = 1.4
|
||||
REVISION = 3
|
||||
VERSION = 1.5
|
||||
REVISION = 0
|
||||
LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po))
|
||||
|
||||
OUT = bin
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
"group" : "options",
|
||||
"type" : "WT_SELECT",
|
||||
"text" : "Window Size",
|
||||
"options" : "640 x 360;1280 x 720;1600 x 900;1920 x 1080;2560 x 1440;3840 x 2160",
|
||||
"options" : "640 x 360;1280 x 720;1600 x 900;1920 x 1080;2560 x 1440;3840 x 2160;",
|
||||
"x" : -1,
|
||||
"y" : 175,
|
||||
"w" : 400,
|
||||
|
|
|
@ -42,7 +42,7 @@ int main(int argc, char *argv[])
|
|||
|
||||
initLookups();
|
||||
|
||||
initSDL();
|
||||
initSDL(argc, argv);
|
||||
|
||||
initGameSystem();
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ extern void init18N(int argc, char *argv[]);
|
|||
extern void initCredits(void);
|
||||
extern void initGameSystem(void);
|
||||
extern void initLookups(void);
|
||||
extern void initSDL(void);
|
||||
extern void initSDL(int argc, char *argv[]);
|
||||
extern void initTitle(void);
|
||||
extern int isControl(int type);
|
||||
extern void loadGame(void);
|
||||
|
|
|
@ -456,7 +456,6 @@ struct Widget {
|
|||
char text[MAX_NAME_LENGTH];
|
||||
char **options;
|
||||
int numOptions;
|
||||
int currentOption;
|
||||
int visible;
|
||||
int enabled;
|
||||
int isModal;
|
||||
|
|
|
@ -20,10 +20,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "init.h"
|
||||
|
||||
static void loadConfig(void);
|
||||
static void loadConfig(int argc, char *argv[]);
|
||||
static void loadConfigFile(char *filename);
|
||||
void saveConfig(void);
|
||||
static void showLoadingStep(float step, float maxSteps);
|
||||
static void handleCommandLineConfig(int argc, char *argv[]);
|
||||
|
||||
void init18N(int argc, char *argv[])
|
||||
{
|
||||
|
@ -51,7 +52,7 @@ void init18N(int argc, char *argv[])
|
|||
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "atof(2.75) is %f", atof("2.75"));
|
||||
}
|
||||
|
||||
void initSDL(void)
|
||||
void initSDL(int argc, char *argv[])
|
||||
{
|
||||
int rendererFlags, windowFlags;
|
||||
|
||||
|
@ -61,9 +62,10 @@ void initSDL(void)
|
|||
/* done in src/plat/ */
|
||||
createSaveFolder();
|
||||
|
||||
loadConfig();
|
||||
loadConfig(argc, argv);
|
||||
|
||||
rendererFlags = SDL_RENDERER_ACCELERATED;
|
||||
|
||||
if (app.vSync)
|
||||
{
|
||||
rendererFlags |= SDL_RENDERER_PRESENTVSYNC;
|
||||
|
@ -140,7 +142,8 @@ void initGameSystem(void)
|
|||
initStars,
|
||||
initControls,
|
||||
initTrophies,
|
||||
initFighterDatabase
|
||||
initFighterDatabase,
|
||||
updateCustomResolutionOption
|
||||
};
|
||||
|
||||
initAtlas();
|
||||
|
@ -188,7 +191,7 @@ static void showLoadingStep(float step, float maxSteps)
|
|||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
static void loadConfig(void)
|
||||
static void loadConfig(int argc, char *argv[])
|
||||
{
|
||||
char *configFilename;
|
||||
|
||||
|
@ -203,6 +206,12 @@ static void loadConfig(void)
|
|||
loadConfigFile(configFilename);
|
||||
}
|
||||
|
||||
handleCommandLineConfig(argc, argv);
|
||||
|
||||
/* don't go higher than 8K or lower than 320 x 240 */
|
||||
app.winWidth = MIN(MAX(app.winWidth, 320), 7680);
|
||||
app.winHeight = MIN(MAX(app.winHeight, 240), 4320);
|
||||
|
||||
/* so that the player doesn't get confused if this is a new game */
|
||||
saveConfig();
|
||||
}
|
||||
|
@ -314,6 +323,19 @@ void saveConfig(void)
|
|||
free(out);
|
||||
}
|
||||
|
||||
static void handleCommandLineConfig(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 1 ; i < argc ; i++)
|
||||
{
|
||||
if (strcmp(argv[i], "-size") == 0)
|
||||
{
|
||||
sscanf(argv[i + 1], "%dx%d", &app.winWidth, &app.winHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void cleanup(void)
|
||||
{
|
||||
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Cleaning up ...");
|
||||
|
|
|
@ -66,6 +66,7 @@ extern void initStars(void);
|
|||
extern void initStats(void);
|
||||
extern void initTrophies(void);
|
||||
extern void initWidgets(void);
|
||||
extern void updateCustomResolutionOption(void);
|
||||
extern void loadCapitalShipDefs(void);
|
||||
extern void loadFighterDefs(void);
|
||||
extern void loadItemDefs(void);
|
||||
|
|
|
@ -120,6 +120,29 @@ static void drawMain(void)
|
|||
app.textWidth = 0;
|
||||
}
|
||||
|
||||
void updateCustomResolutionOption(void)
|
||||
{
|
||||
Widget *w;
|
||||
char value[MAX_NAME_LENGTH];
|
||||
int i;
|
||||
|
||||
sprintf(value, "%d x %d", app.winWidth, app.winHeight);
|
||||
|
||||
w = getWidget("windowSize", "options");
|
||||
|
||||
for (i = 0 ; i < w->numOptions - 1 ; i++)
|
||||
{
|
||||
if (strcmp(w->options[i], value) == 0)
|
||||
{
|
||||
w->numOptions--;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
w->options[w->numOptions - 1] = malloc(strlen(value) + 1);
|
||||
strcpy(w->options[w->numOptions - 1], value);
|
||||
}
|
||||
|
||||
static void controls(void)
|
||||
{
|
||||
initControlsDisplay();
|
||||
|
|
|
@ -28,6 +28,7 @@ static void createOptions(Widget *w, char *options);
|
|||
static void changeSelectedValue(Widget *w, int dir);
|
||||
static void createSelectButtons(Widget *w);
|
||||
static void handleControlWidgets(void);
|
||||
static void updateSelectWidgets(void);
|
||||
|
||||
static Widget head;
|
||||
static Widget *tail;
|
||||
|
@ -56,6 +57,8 @@ void doWidgets(void)
|
|||
{
|
||||
if (drawingWidgets)
|
||||
{
|
||||
updateSelectWidgets();
|
||||
|
||||
handleMouse();
|
||||
|
||||
handleKeyboard();
|
||||
|
@ -69,6 +72,29 @@ void doWidgets(void)
|
|||
drawingWidgets = 0;
|
||||
}
|
||||
|
||||
static void updateSelectWidgets(void)
|
||||
{
|
||||
Widget *w;
|
||||
|
||||
for (w = head.next; w != NULL ; w = w->next)
|
||||
{
|
||||
if (w->type == WT_SELECT_BUTTON && w->parent)
|
||||
{
|
||||
w->visible = 1;
|
||||
|
||||
if (w->value == -1 && w->parent->value == 0)
|
||||
{
|
||||
w->visible = 0;
|
||||
}
|
||||
|
||||
if (w->value == 1 && w->parent->value == w->parent->numOptions - 1)
|
||||
{
|
||||
w->visible = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Widget *getWidget(const char *name, const char *group)
|
||||
{
|
||||
Widget *w;
|
||||
|
@ -150,7 +176,7 @@ void drawWidgets(const char *group)
|
|||
|
||||
case WT_SELECT:
|
||||
drawText(w->rect.x + 10, w->rect.y + 2, 20, TA_LEFT, colors.white, w->text);
|
||||
drawText(w->rect.x + w->rect.w - 10, w->rect.y + 2, 20, TA_RIGHT, colors.white, w->options[w->currentOption]);
|
||||
drawText(w->rect.x + w->rect.w - 10, w->rect.y + 2, 20, TA_RIGHT, colors.white, w->options[w->value]);
|
||||
break;
|
||||
|
||||
case WT_CONTROL_CONFIG:
|
||||
|
@ -195,15 +221,15 @@ void drawWidgets(const char *group)
|
|||
|
||||
static void changeSelectedValue(Widget *w, int dir)
|
||||
{
|
||||
int oldOption = w->currentOption;
|
||||
int oldOption = w->value;
|
||||
|
||||
w->currentOption += dir;
|
||||
w->value += dir;
|
||||
|
||||
w->currentOption = MIN(MAX(0, w->currentOption), w->numOptions - 1);
|
||||
w->value = MIN(MAX(0, w->value), w->numOptions - 1);
|
||||
|
||||
w->onChange(w->options[w->currentOption]);
|
||||
w->onChange(w->options[w->value]);
|
||||
|
||||
if (oldOption != w->currentOption)
|
||||
if (oldOption != w->value)
|
||||
{
|
||||
playSound(SND_GUI_CLICK);
|
||||
}
|
||||
|
@ -220,7 +246,7 @@ void setWidgetOption(const char *name, const char *group, const char *value)
|
|||
{
|
||||
if (strcmp(w->options[i], value) == 0)
|
||||
{
|
||||
w->currentOption = i;
|
||||
w->value = i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue