Removed triggers, and replaced with script system. Added message box.

This commit is contained in:
Steve 2015-11-28 10:11:20 +00:00
parent 8b669448e8
commit 9de6d6c737
21 changed files with 376 additions and 214 deletions

View File

@ -28,12 +28,12 @@ OBJS += galacticMap.o game.o grid.o
OBJS += hud.o
OBJS += init.o input.o io.o items.o
OBJS += load.o lookup.o
OBJS += main.o mission.o missionInfo.o
OBJS += main.o messageBox.o mission.o missionInfo.o
OBJS += objectives.o options.o
OBJS += player.o
OBJS += radar.o rope.o
OBJS += save.o sound.o starfield.o starSystems.o stats.o
OBJS += testMission.o textures.o text.o title.o transition.o triggers.o
OBJS += save.o script.o sound.o starfield.o starSystems.o stats.o
OBJS += testMission.o textures.o text.o title.o transition.o
OBJS += util.o
OBJS += waypoints.o widgets.o

View File

@ -45,7 +45,6 @@ void initBattle(void)
battle.entityTail = &battle.entityHead;
battle.effectTail = &battle.effectHead;
battle.objectiveTail = &battle.objectiveHead;
battle.triggerTail = &battle.triggerHead;
app.delegate.logic = &logic;
app.delegate.draw = &draw;
@ -61,6 +60,8 @@ void initBattle(void)
initRadar();
initMessageBox();
initMissionInfo();
resetWaypoints();
@ -133,16 +134,23 @@ static void doBattle(void)
doPlayer();
if (battle.status != MS_IN_PROGRESS)
doMessageBox();
if (battle.status == MS_IN_PROGRESS)
{
doScript();
}
else
{
battle.missionFinishedTimer--;
}
battle.stats[STAT_TIME]++;
if (battle.stats[STAT_TIME] % FPS == 0)
{
checkTrigger("TIME", TRIGGER_TIME);
runScriptFunction("TIME %d", battle.stats[STAT_TIME] / 60);
}
battle.stats[STAT_TIME]++;
}
static void draw(void)
@ -169,6 +177,8 @@ static void draw(void)
drawHud();
drawMessageBox();
drawMissionInfo();
switch (show)
@ -265,8 +275,6 @@ static void continueGame(void)
destroyBattle();
resetHud();
initGalacticMap();
}
@ -290,8 +298,6 @@ static void retry(void)
destroyBattle();
resetHud();
initBattle();
loadMission(game.currentMission->filename);
@ -303,8 +309,6 @@ static void quitBattle(void)
destroyBattle();
resetHud();
initGalacticMap();
}
@ -333,7 +337,6 @@ void destroyBattle(void)
Bullet *b;
Effect *e;
Objective *o;
Trigger *t;
while (battle.entityHead.next)
{
@ -367,13 +370,13 @@ void destroyBattle(void)
}
battle.objectiveTail = &battle.objectiveHead;
while (battle.triggerHead.next)
{
t = battle.triggerHead.next;
battle.triggerHead.next = t->next;
free(t);
}
battle.triggerTail = &battle.triggerHead;
cJSON_Delete(battle.missionJSON);
resetHud();
resetMessageBox();
destroyScript();
destroyGrid();
}

View File

@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../defs.h"
#include "../structs.h"
#include "../json/cJSON.h"
#define SHOW_BATTLE 0
#define SHOW_MENU 1
@ -61,12 +62,18 @@ extern void scrollBackground(float x, float y);
extern void initOptions(void (*returnFromOptions)(void));
extern void drawOptions(void);
extern void playSound(int id);
extern void checkTrigger(char *name, int type);
extern void resetWaypoints(void);
extern void doPlayerSelect(void);
extern void destroyGrid(void);
extern void completeMission(void);
extern void initEffects(void);
extern void doScript(void);
extern void destroyScript(void);
extern void runScriptFunction(char *format, ...);
extern void initMessageBox(void);
extern void doMessageBox(void);
extern void drawMessageBox(void);
extern void resetMessageBox(void);
extern App app;
extern Battle battle;

View File

@ -259,8 +259,6 @@ void doFighter(void)
updateObjective(self->name, TT_ESCAPED);
updateCondition(self->name, TT_ESCAPED);
checkTrigger("ESCAPE", TRIGGER_ESCAPES);
}
if (self->alive == ALIVE_DEAD)
@ -295,7 +293,7 @@ void doFighter(void)
addHudMessage(colors.red, "Ally has been killed");
}
checkTrigger("ALLIES_KILLED", TRIGGER_LOSSES);
runScriptFunction("ALLIES_KILLED %d", battle.stats[STAT_ALLIES_KILLED]);
}
}
}
@ -304,8 +302,6 @@ void doFighter(void)
adjustObjectiveTargetValue(self->name, TT_ESCAPED, -1);
updateCondition(self->name, TT_DESTROY);
checkTrigger(self->name, TRIGGER_KILLS);
}
}
}

View File

@ -38,7 +38,6 @@ extern void updateObjective(char *name, int type);
extern void updateCondition(char *name, int type);
extern Entity *getFighterDef(char *name);
extern void addHudMessage(SDL_Color c, char *format, ...);
extern void checkTrigger(char *name, int type);
extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
extern Entity *spawnEntity(void);
extern void adjustObjectiveTargetValue(char *name, int type, int amount);
@ -49,6 +48,7 @@ extern long flagsToLong(char *flags);
extern void addShieldSplinterEffect(Entity *ent);
extern void completeMission(void);
extern void drawShieldHitEffect(Entity *e);
extern void runScriptFunction(char *format, ...);
extern App app;
extern Battle battle;

View File

@ -110,8 +110,6 @@ static void action(void)
playBattleSound(SND_GET_ITEM, self->x, self->y);
updateObjective(self->name, TT_ITEM);
checkTrigger(self->name, TRIGGER_ITEM);
if (e == player)
{

View File

@ -32,7 +32,6 @@ extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int
extern void playBattleSound(int id, int x, int y);
extern void addHudMessage(SDL_Color c, char *format, ...);
extern void updateObjective(char *name, int type);
extern void checkTrigger(char *name, int type);
extern Battle battle;
extern Entity *self;

105
src/battle/messageBox.c Normal file
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@ -0,0 +1,105 @@
/*
Copyright (C) 2015 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "messageBox.h"
static MessageBox head;
static MessageBox *tail;
void initMessageBox(void)
{
memset(&head, 0, sizeof(MessageBox));
tail = &head;
}
void addMessageBox(int time, char *title, char *body)
{
MessageBox *msg = malloc(sizeof(MessageBox));
memset(msg, 0, sizeof(MessageBox));
tail->next = msg;
tail = msg;
STRNCPY(msg->title, title, MAX_NAME_LENGTH);
STRNCPY(msg->body, body, MAX_DESCRIPTION_LENGTH);
msg->time = time * FPS;
}
void doMessageBox(void)
{
MessageBox *msg, *prev;
msg = head.next;
prev = &head;
if (msg)
{
if (--msg->time <= -FPS)
{
prev->next = msg->next;
free(msg);
msg = prev;
}
prev = msg;
}
}
void drawMessageBox(void)
{
MessageBox *msg = head.next;
SDL_Rect r;
if (msg && msg->time > 0)
{
r.y = 50;
r.w = 650;
r.h = 110;
r.x = (SCREEN_WIDTH - r.w) / 2;
SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
SDL_RenderFillRect(app.renderer, &r);
SDL_SetRenderDrawColor(app.renderer, 200, 200, 200, 128);
SDL_RenderDrawRect(app.renderer, &r);
SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
drawText(r.x + 10, r.y + 5, 18, TA_LEFT, colors.cyan, msg->title);
limitTextWidth(600);
drawText(r.x + 10, r.y + 30, 18, TA_LEFT, colors.white, msg->body);
limitTextWidth(0);
}
}
void resetMessageBox(void)
{
MessageBox *messageBox;
while (head.next)
{
messageBox = head.next;
head.next = messageBox->next;
free(messageBox);
}
tail = &head;
}

30
src/battle/messageBox.h Normal file
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@ -0,0 +1,30 @@
/*
Copyright (C) 2015 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "SDL2/SDL.h"
#include "../defs.h"
#include "../structs.h"
extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
extern void limitTextWidth(int width);
extern App app;
extern Colors colors;

178
src/battle/script.c Normal file
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@ -0,0 +1,178 @@
/*
Copyright (C) 2015 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "script.h"
static void executeNextLine(ScriptRunner *runner);
static cJSON *scriptJSON;
static ScriptRunner head;
static ScriptRunner *tail;
static char funcNameBuffer[MAX_NAME_LENGTH];
void initScript(cJSON *scriptNode)
{
memset(&head, 0, sizeof(ScriptRunner));
tail = &head;
scriptJSON = scriptNode;
}
void doScript(void)
{
ScriptRunner *runner, *prev;
prev = &head;
for (runner = head.next ; runner != NULL ; runner = runner->next)
{
runner->delay = MAX(0, runner->delay - 1);
if (!runner->delay)
{
executeNextLine(runner);
if (!runner->line)
{
if (runner == tail)
{
tail = prev;
}
prev->next = runner->next;
free(runner);
runner = prev;
}
}
prev = runner;
}
}
void runScriptFunction(const char *format, ...)
{
ScriptRunner *scriptRunner;
cJSON *function;
char *functionName;
va_list args;
memset(&funcNameBuffer, '\0', sizeof(funcNameBuffer));
va_start(args, format);
vsprintf(funcNameBuffer, format, args);
va_end(args);
function = scriptJSON->child;
while (function)
{
functionName = cJSON_GetObjectItem(function, "function")->valuestring;
if (strcmp(functionName, funcNameBuffer) == 0)
{
scriptRunner = malloc(sizeof(ScriptRunner));
memset(scriptRunner, 0, sizeof(ScriptRunner));
scriptRunner->line = cJSON_GetObjectItem(function, "lines")->child;
tail->next = scriptRunner;
tail = scriptRunner;
printf("Running script '%s'\n", funcNameBuffer);
}
function = function->next;
}
}
static void executeNextLine(ScriptRunner *runner)
{
char *line;
char command[24];
char strParam[2][256];
int intParam[2];
line = runner->line->valuestring;
sscanf(line, "%s", command);
if (strcmp(command, "ACTIVATE_ENTITY") == 0)
{
sscanf(line, "%*s %[^\n]", strParam[0]);
activateEntities(strParam[0]);
}
else if (strcmp(command, "ACTIVATE_OBJECTIVE") == 0)
{
sscanf(line, "%*s %d", &intParam[0]);
activateObjective(intParam[0]);
}
else if (strcmp(command, "MSG_BOX") == 0)
{
sscanf(line, "%*s %d %[^;]%*c%[^\n]", &intParam[0], strParam[0], strParam[1]);
addMessageBox(intParam[0], strParam[0], strParam[1]);
}
else if (strcmp(command, "WAIT") == 0)
{
sscanf(line, "%*s %d", &intParam[0]);
runner->delay = intParam[0] * FPS;
}
else if (strcmp(command, "COMPLETE_MISSION") == 0)
{
addHudMessage(colors.green, "Mission Complete!");
completeMission();
}
else if (strcmp(command, "FAIL_MISSION") == 0)
{
addHudMessage(colors.red, "Mission Failed!");
failMission();
}
else if (strcmp(command, "RETREAT_ALLIES") == 0)
{
battle.epic = 0;
retreatAllies();
}
else if (strcmp(command, "RETREAT_ENEMIES") == 0)
{
battle.epic = 0;
retreatEnemies();
}
else
{
printf("ERROR: Unrecognised script command '%s'\n", command);
printf("ERROR: Offending line: '%s'\n", line);
exit(1);
}
runner->line = runner->line->next;
}
void destroyScript(void)
{
ScriptRunner *scriptRunner;
while (head.next)
{
scriptRunner = head.next;
head.next = scriptRunner->next;
free(scriptRunner);
}
tail = &head;
}

View File

@ -22,14 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../defs.h"
#include "../structs.h"
#include "../json/cJSON.h"
extern void completeMission(void);
extern void failMission(void);
extern void retreatEnemies(void);
extern void retreatAllies(void);
extern void addHudMessage(SDL_Color c, char *format, ...);
extern void addMessageBox(int time, char *title, char *format, ...);
extern void activateEntities(char *name);
extern void activateObjective(int num);
extern void activateEntityGroup(char *groupName);
extern void retreatAllies(void);
extern Battle battle;
extern Colors colors;

View File

@ -1,94 +0,0 @@
/*
Copyright (C) 2015 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "triggers.h"
static int conditionMet(Trigger *trigger);
static void fireTrigger(Trigger *trigger);
void checkTrigger(char *name, int type)
{
Trigger *trigger;
for (trigger = battle.triggerHead.next ; trigger != NULL ; trigger = trigger->next)
{
if (trigger->type == type && strcmp(trigger->targetName, name) == 0 && conditionMet(trigger))
{
fireTrigger(trigger);
}
}
}
static int conditionMet(Trigger *trigger)
{
switch (trigger->type)
{
case TRIGGER_TIME:
return trigger->targetValue == battle.stats[STAT_TIME] / FPS;
case TRIGGER_KILLS:
return trigger->targetValue == battle.stats[STAT_ENEMIES_KILLED];
case TRIGGER_LOSSES:
return trigger->targetValue == battle.stats[STAT_ALLIES_KILLED];
case TRIGGER_WAYPOINT:
return 1;
case TRIGGER_ESCAPES:
return trigger->targetValue == battle.stats[STAT_ENEMIES_ESCAPED];
}
return 0;
}
static void fireTrigger(Trigger *trigger)
{
switch (trigger->action)
{
case TA_COMPLETE_MISSION:
addHudMessage(colors.green, "Mission Complete!");
completeMission();
break;
case TA_FAIL_MISSION:
addHudMessage(colors.red, "Mission Failed!");
failMission();
break;
case TA_ACTIVE_ENTITY:
activateEntities(trigger->actionValue);
break;
case TA_ACTIVE_ENTITY_GROUP:
activateEntityGroup(trigger->actionValue);
break;
case TA_ACTIVE_OBJECTIVE:
activateObjective(atoi(trigger->actionValue));
break;
case TA_RETREAT_ALLIES:
battle.epic = 0;
addHudMessage(colors.red, "Mission Aborted! Retreat!");
retreatAllies();
break;
}
}

View File

@ -63,7 +63,7 @@ static void think(void)
updateObjective("Waypoint", TT_WAYPOINT);
checkTrigger(self->name, TRIGGER_WAYPOINT);
runScriptFunction(self->name);
activateNextWaypoint(self->id);
}

View File

@ -28,7 +28,7 @@ extern int getDistance(int x1, int y1, int x2, int y2);
extern void addHudMessage(SDL_Color c, char *format, ...);
extern Entity *spawnEntity(void);
extern void updateObjective(char *name, int type);
extern void checkTrigger(char *name, int type);
extern void runScriptFunction(char *format, ...);
extern Battle battle;
extern Colors colors;

View File

@ -190,26 +190,6 @@ enum
TT_ITEM
};
enum
{
TRIGGER_TIME,
TRIGGER_KILLS,
TRIGGER_LOSSES,
TRIGGER_WAYPOINT,
TRIGGER_ESCAPES,
TRIGGER_ITEM
};
enum
{
TA_COMPLETE_MISSION,
TA_FAIL_MISSION,
TA_ACTIVE_ENTITY,
TA_ACTIVE_ENTITY_GROUP,
TA_ACTIVE_OBJECTIVE,
TA_RETREAT_ALLIES
};
enum
{
MS_START,

View File

@ -26,7 +26,7 @@ static void cacheText(unsigned long hash, SDL_Texture *t);
static unsigned long hashcode(const char *str, int size);
static void drawTextNormal(int x, int y, int size, int align, SDL_Color c, char *text);
static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *text);
void textSize(char *text, int size, int *w, int *h);
static void textSize(char *text, int size, int *w, int *h);
static char drawTextBuffer[MAX_DESCRIPTION_LENGTH];
static TTF_Font *font[MAX_FONTS];
@ -142,7 +142,7 @@ static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *
drawTextNormal(x, y, size, align, c, drawTextBuffer);
}
void textSize(char *text, int size, int *w, int *h)
static void textSize(char *text, int size, int *w, int *h)
{
if (!font[size])
{

View File

@ -21,7 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "mission.h"
static void loadObjectives(cJSON *node);
static void loadTriggers(cJSON *node);
static void loadPlayer(cJSON *node);
static void loadFighters(cJSON *node);
static void loadEntities(cJSON *node);
@ -51,8 +50,6 @@ void loadMission(char *filename)
battle.planet.y = ((200 + rand() % 100) / 10) * GRID_CELL_HEIGHT;
loadObjectives(cJSON_GetObjectItem(root, "objectives"));
loadTriggers(cJSON_GetObjectItem(root, "triggers"));
loadPlayer(cJSON_GetObjectItem(root, "player"));
@ -69,7 +66,8 @@ void loadMission(char *filename)
loadEpicData(cJSON_GetObjectItem(root, "epic"));
}
cJSON_Delete(root);
initScript(cJSON_GetObjectItem(root, "script"));
free(text);
srand(time(NULL));
@ -164,36 +162,6 @@ static void loadObjectives(cJSON *node)
}
}
static void loadTriggers(cJSON *node)
{
Trigger *t;
if (node)
{
node = node->child;
while (node)
{
t = malloc(sizeof(Trigger));
memset(t, 0, sizeof(Trigger));
battle.triggerTail->next = t;
battle.triggerTail = t;
t->type = lookup(cJSON_GetObjectItem(node, "type")->valuestring);
STRNCPY(t->targetName, cJSON_GetObjectItem(node, "targetName")->valuestring, MAX_NAME_LENGTH);
t->targetValue = cJSON_GetObjectItem(node, "targetValue")->valueint;
t->action = lookup(cJSON_GetObjectItem(node, "action")->valuestring);
if (cJSON_GetObjectItem(node, "actionValue"))
{
STRNCPY(t->actionValue, cJSON_GetObjectItem(node, "actionValue")->valuestring, MAX_NAME_LENGTH);
}
node = node->next;
}
}
}
static void loadPlayer(cJSON *node)
{
char *type;

View File

@ -42,6 +42,7 @@ extern Entity *spawnExtractionPoint(void);
extern Entity *spawnItem(char *type);
extern void failIncompleteObjectives(void);
extern void retreatEnemies(void);
extern void initScript(cJSON *missionJSON);
extern Battle battle;
extern Entity *player;

View File

@ -27,9 +27,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void drawWidgets(char *groupName);
extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
extern void blit(SDL_Texture *texture, int x, int y, int centered);
extern SDL_Texture *getTexture(char *filename);
extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
extern Widget *getWidget(const char *name, const char *group);
extern App app;

View File

@ -18,7 +18,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
struct SDL_Texture;
typedef struct Texture Texture;
typedef struct Lookup Lookup;
typedef struct Weapon Weapon;
@ -32,8 +31,9 @@ typedef struct Mission Mission;
typedef struct Pulse Pulse;
typedef struct Widget Widget;
typedef struct HudMessage HudMessage;
typedef struct Trigger Trigger;
typedef struct MessageBox MessageBox;
typedef struct GridCell GridCell;
typedef struct ScriptRunner ScriptRunner;
typedef struct {
float x;
@ -43,7 +43,7 @@ typedef struct {
struct Texture {
char name[MAX_DESCRIPTION_LENGTH];
long hash;
struct SDL_Texture *texture;
SDL_Texture *texture;
Texture *next;
};
@ -115,7 +115,7 @@ struct Entity {
Entity *owner;
void (*action)(void);
void (*die)(void);
struct SDL_Texture *texture;
SDL_Texture *texture;
Entity *next;
};
@ -189,15 +189,6 @@ struct Challenge {
Challenge *next;
};
struct Trigger {
int type;
char targetName[MAX_NAME_LENGTH];
int targetValue;
int action;
char actionValue[MAX_NAME_LENGTH];
Trigger *next;
};
struct Mission {
char name[MAX_NAME_LENGTH];
char description[MAX_DESCRIPTION_LENGTH];
@ -256,11 +247,17 @@ typedef struct {
Bullet bulletHead, *bulletTail;
Effect effectHead, *effectTail;
Objective objectiveHead, *objectiveTail;
Trigger triggerHead, *triggerTail;
struct cJSON *missionJSON;
unsigned int stats[STAT_MAX];
GridCell grid[GRID_SIZE][GRID_SIZE];
} Battle;
struct ScriptRunner {
struct cJSON *line;
long delay;
ScriptRunner *next;
};
typedef struct {
StarSystem starSystemHead, *starSystemTail;
Mission *currentMission;
@ -294,6 +291,13 @@ struct HudMessage {
HudMessage *next;
};
struct MessageBox {
char title[MAX_NAME_LENGTH];
char body[MAX_DESCRIPTION_LENGTH];
int time;
MessageBox *next;
};
typedef struct {
int x;
int y;

View File

@ -125,18 +125,6 @@ void initLookups(void)
addLookup("STAT_ITEMS_COLLECTED", STAT_ITEMS_COLLECTED);
addLookup("STAT_EPIC_KILL_STREAK", STAT_EPIC_KILL_STREAK);
addLookup("STAT_TIME", STAT_TIME);
addLookup("TRIGGER_TIME", TRIGGER_TIME);
addLookup("TRIGGER_KILLS", TRIGGER_KILLS);
addLookup("TRIGGER_LOSSES", TRIGGER_LOSSES);
addLookup("TRIGGER_WAYPOINT", TRIGGER_WAYPOINT);
addLookup("TA_COMPLETE_MISSION", TA_COMPLETE_MISSION);
addLookup("TA_FAIL_MISSION", TA_FAIL_MISSION);
addLookup("TA_ACTIVE_ENTITY", TA_ACTIVE_ENTITY);
addLookup("TA_ACTIVE_OBJECTIVE", TA_ACTIVE_OBJECTIVE);
addLookup("TA_ACTIVE_ENTITY_GROUP", TA_ACTIVE_ENTITY_GROUP);
addLookup("TA_RETREAT_ALLIES", TA_RETREAT_ALLIES);
}
static void addLookup(char *name, long value)