Integrate fighter DB into challenges and galactic map.
This commit is contained in:
parent
f49c77f193
commit
a4f9fa8be4
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@ -15,7 +15,17 @@
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"type" : "WT_BUTTON",
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"text" : "Stats",
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"x" : -1,
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"y" : 270,
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"y" : 250,
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"w" : 200,
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"h": 34
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},
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{
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"name" : "fighterDB",
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"group" : "challengesMenu",
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"type" : "WT_BUTTON",
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"text" : "Fighter Database",
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"x" : -1,
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"y" : 330,
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"w" : 200,
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"h": 34
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},
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@ -25,7 +35,7 @@
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"type" : "WT_BUTTON",
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"text" : "Trophies",
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"x" : -1,
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"y" : 370,
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"y" : 410,
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"w" : 200,
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"h": 34
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},
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@ -35,7 +45,7 @@
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"type" : "WT_BUTTON",
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"text" : "Options",
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"x" : -1,
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"y" : 470,
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"y" : 490,
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"w" : 200,
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"h": 34
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},
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@ -15,7 +15,17 @@
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"type" : "WT_BUTTON",
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"text" : "Stats",
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"x" : -1,
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"y" : 270,
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"y" : 250,
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"w" : 200,
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"h": 34
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},
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{
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"name" : "fighterDB",
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"group" : "galacticMap",
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"type" : "WT_BUTTON",
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"text" : "Fighter Database",
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"x" : -1,
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"y" : 330,
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"w" : 200,
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"h": 34
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},
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@ -25,7 +35,7 @@
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"type" : "WT_BUTTON",
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"text" : "Trophies",
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"x" : -1,
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"y" : 370,
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"y" : 410,
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"w" : 200,
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"h": 34
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},
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@ -35,7 +45,7 @@
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"type" : "WT_BUTTON",
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"text" : "Options",
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"x" : -1,
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"y" : 470,
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"y" : 490,
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"w" : 200,
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"h": 34
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},
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@ -15,7 +15,7 @@
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"type" : "WT_BUTTON",
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"text" : "Challenges",
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"x" : -1,
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"y" : 260,
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"y" : 265,
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"w" : 200,
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"h": 34
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},
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@ -25,7 +25,7 @@
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"type" : "WT_BUTTON",
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"text" : "Trophies",
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"x" : -1,
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"y" : 320,
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"y" : 330,
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"w" : 200,
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"h": 34
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},
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@ -35,7 +35,7 @@
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"type" : "WT_BUTTON",
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"text" : "Stats",
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"x" : -1,
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"y" : 380,
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"y" : 395,
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"w" : 200,
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"h": 34
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},
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@ -45,7 +45,7 @@
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"type" : "WT_BUTTON",
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"text" : "Fighter Database",
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"x" : -1,
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"y" : 440,
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"y" : 460,
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"w" : 200,
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"h": 34
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},
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@ -55,7 +55,7 @@
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"type" : "WT_BUTTON",
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"text" : "Options",
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"x" : -1,
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"y" : 500,
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"y" : 525,
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"w" : 200,
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"h": 34
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},
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@ -65,7 +65,7 @@
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"type" : "WT_BUTTON",
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"text" : "Credits",
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"x" : -1,
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"y" : 560,
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"y" : 590,
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"w" : 200,
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"h": 34
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},
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@ -75,7 +75,7 @@
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"type" : "WT_BUTTON",
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"text" : "Quit",
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"x" : -1,
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"y" : 620,
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"y" : 655,
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"w" : 200,
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"h": 34
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}
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@ -39,6 +39,7 @@ static void updateChallengeMissionData(void);
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static char *listRestrictions(void);
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static void prevPage(void);
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static void nextPage(void);
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static void fighterDatabase(void);
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static SDL_Texture *background;
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static SDL_Texture *planetTexture;
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@ -122,11 +123,13 @@ void initChallengeHome(void)
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getWidget("resume", "challengesMenu")->action = resume;
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getWidget("stats", "challengesMenu")->action = stats;
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getWidget("trophies", "challengesMenu")->action = trophies;
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getWidget("fighterDB", "challengesMenu")->action = fighterDatabase;
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getWidget("options", "challengesMenu")->action = options;
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getWidget("quit", "challengesMenu")->action = quit;
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getWidget("ok", "stats")->action = ok;
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getWidget("ok", "trophies")->action = ok;
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getWidget("ok", "fighterDB")->action = ok;
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prev = getWidget("prev", "challenges");
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prev->action = prevPage;
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@ -221,6 +224,11 @@ static void logic(void)
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doWidgets();
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if (show == SHOW_FIGHTER_DB)
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{
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doFighterDatabase();
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}
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app.doTrophyAlerts = 1;
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}
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@ -327,6 +335,10 @@ static void draw(void)
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case SHOW_OPTIONS:
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drawOptions();
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break;
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case SHOW_FIGHTER_DB:
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drawFighterDatabase();
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break;
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}
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}
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@ -470,6 +482,13 @@ static void stats(void)
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initStatsDisplay();
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}
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static void fighterDatabase(void)
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{
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show = SHOW_FIGHTER_DB;
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initFighterDatabaseDisplay();
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}
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static void trophies(void)
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{
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selectWidget("ok", "trophies");
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@ -517,6 +536,7 @@ static void handleKeyboard(void)
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case SHOW_OPTIONS:
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case SHOW_STATS:
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case SHOW_TROPHIES:
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case SHOW_FIGHTER_DB:
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show = SHOW_MENU;
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selectWidget("resume", "challengesMenu");
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break;
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@ -20,13 +20,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#define CHALLENGES_PER_PAGE 14
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#define CHALLENGES_PER_PAGE 14
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#define SHOW_CHALLENGES 0
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#define SHOW_MENU 1
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#define SHOW_OPTIONS 2
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#define SHOW_STATS 3
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#define SHOW_TROPHIES 4
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#define SHOW_CHALLENGES 0
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#define SHOW_MENU 1
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#define SHOW_OPTIONS 2
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#define SHOW_STATS 3
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#define SHOW_TROPHIES 4
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#define SHOW_FIGHTER_DB 5
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extern void startSectionTransition(void);
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extern void endSectionTransition(void);
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@ -64,6 +65,9 @@ extern void awardStatsTrophies(void);
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extern void awardChallengeTrophies(void);
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extern void initTrophiesDisplay(void);
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extern void drawTrophies(void);
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extern void doFighterDatabase(void);
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extern void initFighterDatabaseDisplay(void);
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extern void drawFighterDatabase(void);
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extern App app;
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extern Battle battle;
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@ -50,6 +50,7 @@ static void fallenOK(void);
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static void updateCampaignProgress(void);
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static void campaignCompleteOK(void);
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static Mission *nextAvailableMission(StarSystem *starSystem);
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static void fighterDatabase(void);
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static StarSystem *selectedStarSystem;
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static SDL_Texture *background;
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@ -134,11 +135,13 @@ void initGalacticMap(void)
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getWidget("resume", "galacticMap")->action = resume;
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getWidget("stats", "galacticMap")->action = stats;
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getWidget("trophies", "galacticMap")->action = trophies;
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getWidget("fighterDB", "galacticMap")->action = fighterDatabase;
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getWidget("options", "galacticMap")->action = options;
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getWidget("quit", "galacticMap")->action = quit;
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getWidget("ok", "stats")->action = ok;
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getWidget("ok", "trophies")->action = ok;
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getWidget("ok", "fighterDB")->action = ok;
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getWidget("ok", "fallen")->action = fallenOK;
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@ -225,6 +228,11 @@ static void logic(void)
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doWidgets();
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if (show == SHOW_FIGHTER_DB)
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{
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doFighterDatabase();
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}
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app.doTrophyAlerts = 1;
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}
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@ -442,6 +450,10 @@ static void draw(void)
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case SHOW_OPTIONS:
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drawOptions();
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break;
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case SHOW_FIGHTER_DB:
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drawFighterDatabase();
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break;
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}
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}
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@ -739,6 +751,7 @@ static void handleKeyboard(void)
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case SHOW_OPTIONS:
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case SHOW_STATS:
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case SHOW_TROPHIES:
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case SHOW_FIGHTER_DB:
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show = SHOW_MENU;
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selectWidget("resume", "galacticMap");
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break;
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@ -808,6 +821,13 @@ static void options(void)
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initOptions(returnFromOptions);
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}
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static void fighterDatabase(void)
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{
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show = SHOW_FIGHTER_DB;
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initFighterDatabaseDisplay();
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}
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static void stats(void)
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{
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selectWidget("ok", "stats");
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@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define SHOW_OPTIONS 3
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#define SHOW_STATS 4
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#define SHOW_TROPHIES 5
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#define SHOW_FIGHTER_DB 6
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#define MAX_LISTED_MISSIONS 9
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@ -67,6 +68,9 @@ extern void awardCampaignTrophies(void);
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extern void awardStatsTrophies(void);
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extern void initTrophiesDisplay(void);
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extern void drawTrophies(void);
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extern void doFighterDatabase(void);
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extern void initFighterDatabaseDisplay(void);
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extern void drawFighterDatabase(void);
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extern App app;
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extern Colors colors;
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