More text drawing and graphics updates.
This commit is contained in:
parent
40c4557704
commit
a851ea6c01
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@ -68,8 +68,6 @@ void initBattle(void)
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initStars();
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initStars();
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initBackground();
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initEffects();
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initEffects();
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initHud();
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initHud();
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@ -65,7 +65,6 @@ extern void drawOptions(void);
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extern void drawStars(void);
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extern void drawStars(void);
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extern void drawWidgets(char *groupName);
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extern void drawWidgets(char *groupName);
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extern Widget *getWidget(const char *name, const char *group);
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extern Widget *getWidget(const char *name, const char *group);
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extern void initBackground(void);
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extern void initBullets(void);
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extern void initBullets(void);
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extern void initChallengeHome(void);
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extern void initChallengeHome(void);
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extern void initCredits(void);
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extern void initCredits(void);
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@ -292,6 +292,8 @@ void drawBullets(void)
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int i;
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int i;
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Bullet *b;
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Bullet *b;
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setAtlasColor(255, 255, 255, 255);
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for (i = 0, b = bulletsToDraw[i] ; b != NULL ; b = bulletsToDraw[++i])
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for (i = 0, b = bulletsToDraw[i] ; b != NULL ; b = bulletsToDraw[++i])
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{
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{
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blitRotated(b->texture, b->x - battle.camera.x, b->y - battle.camera.y, b->angle);
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blitRotated(b->texture, b->x - battle.camera.x, b->y - battle.camera.y, b->angle);
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@ -47,6 +47,7 @@ extern void playBattleSound(int id, int x, int y);
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extern void playSound(int id);
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extern void playSound(int id);
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extern char *readFile(char *filename);
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extern char *readFile(char *filename);
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extern void *resize(void *array, int oldSize, int newSize);
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extern void *resize(void *array, int oldSize, int newSize);
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extern void setAtlasColor(int r, int g, int b, int a);
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extern App app;
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extern App app;
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extern Battle battle;
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extern Battle battle;
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@ -95,9 +95,20 @@ static void calculateMessageBoxHeight(MessageBox *msg)
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{
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{
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app.textWidth = MSG_BOX_TEXT_WIDTH;
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app.textWidth = MSG_BOX_TEXT_WIDTH;
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msg->height = getWrappedTextHeight(msg->body, (msg->type == MB_PANDORAN) ? 0 : 18);
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if (msg->type == MB_PANDORAN)
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{
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useFont("khosrau");
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}
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else
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{
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useFont("roboto");
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}
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msg->height = getWrappedTextHeight(msg->body, 18);
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app.textWidth = 0;
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app.textWidth = 0;
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useFont("roboto");
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}
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}
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int showingMessageBoxes(void)
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int showingMessageBoxes(void)
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@ -142,10 +153,21 @@ void drawMessageBox(void)
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app.textWidth = MSG_BOX_TEXT_WIDTH;
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app.textWidth = MSG_BOX_TEXT_WIDTH;
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drawText(r.x + 10, r.y + 30, (msg->type == MB_PANDORAN) ? 0 : 18, TA_LEFT, (msg->type != MB_IMPORTANT) ? colors.white : colors.red, msg->body);
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if (msg->type == MB_PANDORAN)
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{
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useFont("khosrau");
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}
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else
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{
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useFont("roboto");
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}
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drawText(r.x + 10, r.y + 30, 18, TA_LEFT, (msg->type != MB_IMPORTANT) ? colors.white : colors.red, msg->body);
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app.textWidth = 0;
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app.textWidth = 0;
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}
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}
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useFont("roboto");
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}
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}
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static void nextMessage(void)
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static void nextMessage(void)
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@ -20,11 +20,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#define MSG_BOX_TEXT_WIDTH 565
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#define MSG_BOX_TEXT_WIDTH 600
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern int getWrappedTextHeight(char *text, int size);
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extern int getWrappedTextHeight(char *text, int size);
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extern void playSound(int sound);
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extern void playSound(int sound);
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extern void useFont(char *name);
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extern App app;
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extern App app;
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extern Battle battle;
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extern Battle battle;
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@ -115,8 +115,6 @@ void initChallengeHome(void)
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show = SHOW_CHALLENGES;
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show = SHOW_CHALLENGES;
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initBackground();
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start = getWidget("start", "challenges");
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start = getWidget("start", "challenges");
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start->action = startChallengeMission;
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start->action = startChallengeMission;
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@ -52,7 +52,6 @@ extern char *getChallengeDescription(Challenge *c);
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extern char *getPlanetTextureName(int n);
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extern char *getPlanetTextureName(int n);
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extern SDL_Texture *getTexture(char *filename);
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extern SDL_Texture *getTexture(char *filename);
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extern Widget *getWidget(const char *name, const char *group);
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extern Widget *getWidget(const char *name, const char *group);
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extern void initBackground(void);
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extern void initBattle(void);
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extern void initBattle(void);
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extern void initFighterDatabaseDisplay(void);
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extern void initFighterDatabaseDisplay(void);
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extern void initOptions(void (*returnFromOptions)(void));
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extern void initOptions(void (*returnFromOptions)(void));
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@ -129,8 +129,6 @@ void initGalacticMap(void)
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/* clear the pulses */
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/* clear the pulses */
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destroyGalacticMap();
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destroyGalacticMap();
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initBackground();
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getWidget("close", "starSystem")->action = resume;
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getWidget("close", "starSystem")->action = resume;
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startMissionButton = getWidget("startMission", "starSystem");
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startMissionButton = getWidget("startMission", "starSystem");
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startMissionButton->action = startMission;
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startMissionButton->action = startMission;
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@ -302,12 +300,14 @@ static void scrollGalaxy(void)
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camera.x -= app.mouse.dx * 1.5;
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camera.x -= app.mouse.dx * 1.5;
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camera.y -= app.mouse.dy * 1.5;
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camera.y -= app.mouse.dy * 1.5;
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ssx = -(app.mouse.dx / 3);
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ssx = -app.mouse.dx;
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ssy = -(app.mouse.dy / 3);
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ssx /= 3;
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ssy = -app.mouse.dy;
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ssy /= 3;
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camera.x = MAX(cameraMin.x, MIN(camera.x, cameraMax.x));
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camera.x = MAX(cameraMin.x, MIN(camera.x, cameraMax.x));
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camera.y = MAX(cameraMin.y, MIN(camera.y, cameraMax.y));
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camera.y = MAX(cameraMin.y, MIN(camera.y, cameraMax.y));
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}
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if (lastX == camera.x)
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if (lastX == camera.x)
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{
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{
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@ -318,6 +318,7 @@ static void scrollGalaxy(void)
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{
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{
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ssy = 0;
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ssy = 0;
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}
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}
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}
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}
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}
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static void doStarSystemView(void)
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static void doStarSystemView(void)
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@ -698,7 +699,7 @@ static void drawStarSystemDetail(void)
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drawText(525, 160, 18, TA_LEFT, colors.lightGrey, CRAFT_TEXT, game.currentMission->craft);
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drawText(525, 160, 18, TA_LEFT, colors.lightGrey, CRAFT_TEXT, game.currentMission->craft);
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drawText(525, 185, 18, TA_LEFT, colors.lightGrey, SQUADRON_TEXT, game.currentMission->squadron);
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drawText(525, 185, 18, TA_LEFT, colors.lightGrey, SQUADRON_TEXT, game.currentMission->squadron);
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app.textWidth = 550;
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app.textWidth = 525;
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drawText(525, 230, 22, TA_LEFT, colors.white, game.currentMission->description);
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drawText(525, 230, 22, TA_LEFT, colors.white, game.currentMission->description);
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@ -53,7 +53,6 @@ extern AtlasImage *getAtlasImage(char *filename);
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extern StarSystem *getStarSystem(char *name);
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extern StarSystem *getStarSystem(char *name);
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extern SDL_Texture *getTexture(char *filename);
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extern SDL_Texture *getTexture(char *filename);
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extern Widget *getWidget(const char *name, const char *group);
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extern Widget *getWidget(const char *name, const char *group);
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extern void initBackground(void);
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extern void initBattle(void);
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extern void initBattle(void);
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extern void initFighterDatabaseDisplay(void);
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extern void initFighterDatabaseDisplay(void);
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extern void initOptions(void (*returnFromOptions)(void));
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extern void initOptions(void (*returnFromOptions)(void));
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@ -72,8 +72,6 @@ void initTitle(void)
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earth.x = rand() % SCREEN_WIDTH;
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earth.x = rand() % SCREEN_WIDTH;
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earth.y = -(128 + (rand() % 128));
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earth.y = -(128 + (rand() % 128));
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initBackground();
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initEffects();
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initEffects();
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initFighters();
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initFighters();
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@ -49,7 +49,6 @@ extern void endSectionTransition(void);
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extern AtlasImage *getAtlasImage(const char *filename);
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extern AtlasImage *getAtlasImage(const char *filename);
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extern SDL_Texture *getTexture(const char *filename);
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extern SDL_Texture *getTexture(const char *filename);
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extern Widget *getWidget(const char *name, const char *group);
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extern Widget *getWidget(const char *name, const char *group);
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extern void initBackground(void);
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extern void initChallengeHome(void);
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extern void initChallengeHome(void);
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extern void initCredits(void);
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extern void initCredits(void);
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extern void initEffects(void);
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extern void initEffects(void);
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@ -179,16 +179,17 @@ void drawTrophies(void)
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}
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}
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else
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else
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{
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{
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blitScaled(trophyIcons[TROPHY_UNEARNED], x, y, 64, 64, 0);
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if (!t->hidden)
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if (!t->hidden)
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{
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{
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setAtlasColor(255, 255, 255, 128);
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blitScaled(trophyIcons[t->value], x, y, 64, 64, 0);
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drawText(x + 85, y - 10, 20, TA_LEFT, colors.lightGrey, t->title);
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drawText(x + 85, y - 10, 20, TA_LEFT, colors.lightGrey, t->title);
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drawText(x + 85, y + 20, 18, TA_LEFT, colors.darkGrey, t->description);
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drawText(x + 85, y + 20, 18, TA_LEFT, colors.darkGrey, t->description);
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drawText(x + 85, y + 48, 18, TA_LEFT, colors.darkGrey, "-");
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drawText(x + 85, y + 48, 18, TA_LEFT, colors.darkGrey, "-");
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}
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}
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else
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else
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{
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{
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blitScaled(trophyIcons[TROPHY_UNEARNED], x, y, 64, 64, 0);
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drawText(x + 85, y + 20, 20, TA_LEFT, colors.darkGrey, HIDDEN_TEXT);
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drawText(x + 85, y + 20, 20, TA_LEFT, colors.darkGrey, HIDDEN_TEXT);
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}
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}
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}
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}
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@ -20,9 +20,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "draw.h"
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#include "draw.h"
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static void initColor(SDL_Color *c, int r, int g, int b);
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static PointF backgroundPoint[4];
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static PointF backgroundPoint[4];
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void initBackground(void)
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void initGraphics(void)
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{
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{
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backgroundPoint[0].x = -SCREEN_WIDTH / 2;
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backgroundPoint[0].x = -SCREEN_WIDTH / 2;
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backgroundPoint[0].y = -SCREEN_HEIGHT / 2;
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backgroundPoint[0].y = -SCREEN_HEIGHT / 2;
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backgroundPoint[3].x = SCREEN_WIDTH / 2;
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backgroundPoint[3].x = SCREEN_WIDTH / 2;
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backgroundPoint[3].y = SCREEN_HEIGHT / 2;
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backgroundPoint[3].y = SCREEN_HEIGHT / 2;
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initColor(&colors.red, 255, 0, 0);
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initColor(&colors.orange, 255, 128, 0);
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initColor(&colors.yellow, 255, 255, 0);
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initColor(&colors.green, 0, 255, 0);
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initColor(&colors.blue, 0, 0, 255);
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initColor(&colors.cyan, 0, 255, 255);
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initColor(&colors.purple, 255, 0, 255);
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initColor(&colors.white, 255, 255, 255);
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initColor(&colors.black, 0, 0, 0);
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initColor(&colors.lightGrey, 192, 192, 192);
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initColor(&colors.darkGrey, 128, 128, 128);
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}
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static void initColor(SDL_Color *c, int r, int g, int b)
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{
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memset(c, 0, sizeof(SDL_Color));
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c->r = r;
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c->g = g;
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c->b = b;
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c->a = 255;
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}
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}
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void prepareScene(void)
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void prepareScene(void)
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@ -23,7 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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static void loadConfig(void);
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static void loadConfig(void);
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static void loadConfigFile(char *filename);
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static void loadConfigFile(char *filename);
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void saveConfig(void);
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void saveConfig(void);
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static void initColor(SDL_Color *c, int r, int g, int b);
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static void showLoadingStep(float step, float maxSteps);
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static void showLoadingStep(float step, float maxSteps);
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void init18N(int argc, char *argv[])
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void init18N(int argc, char *argv[])
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@ -124,6 +123,7 @@ void initGameSystem(void)
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{
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{
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int i, numInitFuns;
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int i, numInitFuns;
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void (*initFuncs[]) (void) = {
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void (*initFuncs[]) (void) = {
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initGraphics,
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initFonts,
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initFonts,
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initResources,
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initResources,
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initSounds,
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initSounds,
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@ -137,31 +137,18 @@ void initGameSystem(void)
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initChallenges,
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initChallenges,
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initStats,
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initStats,
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initModalDialog,
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initModalDialog,
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initBackground,
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initStars,
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initStars,
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initControls,
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initControls,
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initTrophies,
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initTrophies,
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initFighterDatabase
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initFighterDatabase
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};
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};
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numInitFuns = sizeof(initFuncs) / sizeof(void*);
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initColor(&colors.red, 255, 0, 0);
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initColor(&colors.orange, 255, 128, 0);
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initColor(&colors.yellow, 255, 255, 0);
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initColor(&colors.green, 0, 255, 0);
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initColor(&colors.blue, 0, 0, 255);
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initColor(&colors.cyan, 0, 255, 255);
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initColor(&colors.purple, 255, 0, 255);
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initColor(&colors.white, 255, 255, 255);
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initColor(&colors.black, 0, 0, 0);
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initColor(&colors.lightGrey, 192, 192, 192);
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initColor(&colors.darkGrey, 128, 128, 128);
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initAtlas();
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initAtlas();
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initInput();
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initInput();
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numInitFuns = sizeof(initFuncs) / sizeof(void*);
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for (i = 0 ; i < numInitFuns ; i++)
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for (i = 0 ; i < numInitFuns ; i++)
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{
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{
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showLoadingStep(i + 1, numInitFuns);
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showLoadingStep(i + 1, numInitFuns);
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@ -201,16 +188,6 @@ static void showLoadingStep(float step, float maxSteps)
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SDL_Delay(1);
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SDL_Delay(1);
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}
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}
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static void initColor(SDL_Color *c, int r, int g, int b)
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{
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memset(c, 0, sizeof(SDL_Color));
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c->r = r;
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c->g = g;
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c->b = b;
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c->a = 255;
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}
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static void loadConfig(void)
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static void loadConfig(void)
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{
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{
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char *configFilename;
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char *configFilename;
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@ -50,13 +50,13 @@ extern int getJSONValue(cJSON *node, char *name, int defValue);
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extern char *getLookupName(char *prefix, long num);
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extern char *getLookupName(char *prefix, long num);
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extern char *getSaveFilePath(char *filename);
|
extern char *getSaveFilePath(char *filename);
|
||||||
extern void initAtlas(void);
|
extern void initAtlas(void);
|
||||||
extern void initBackground(void);
|
|
||||||
extern void initBulletDefs(void);
|
extern void initBulletDefs(void);
|
||||||
extern void initChallenges(void);
|
extern void initChallenges(void);
|
||||||
extern void initControls(void);
|
extern void initControls(void);
|
||||||
extern void initFighterDatabase(void);
|
extern void initFighterDatabase(void);
|
||||||
extern void initFonts(void);
|
extern void initFonts(void);
|
||||||
extern void initGame(void);
|
extern void initGame(void);
|
||||||
|
extern void initGraphics(void);
|
||||||
extern void initInput(void);
|
extern void initInput(void);
|
||||||
extern void initModalDialog(void);
|
extern void initModalDialog(void);
|
||||||
extern void initResources(void);
|
extern void initResources(void);
|
||||||
|
@ -77,4 +77,3 @@ extern void setLanguage(char *applicationName, char *languageCode);
|
||||||
extern int writeFile(char *filename, char *data);
|
extern int writeFile(char *filename, char *data);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Colors colors;
|
|
||||||
|
|
|
@ -115,6 +115,8 @@ void drawMouse(void)
|
||||||
app.mouse.x = x * app.scaleX;
|
app.mouse.x = x * app.scaleX;
|
||||||
app.mouse.y = y * app.scaleY;
|
app.mouse.y = y * app.scaleY;
|
||||||
|
|
||||||
|
setAtlasColor(255, 255, 255, 255);
|
||||||
|
|
||||||
blit(mousePointer, app.mouse.x, app.mouse.y, 1);
|
blit(mousePointer, app.mouse.x, app.mouse.y, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -23,5 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
extern void blit(AtlasImage *atlasImage, int x, int y, int centered);
|
extern void blit(AtlasImage *atlasImage, int x, int y, int centered);
|
||||||
extern AtlasImage *getAtlasImage(char *filename);
|
extern AtlasImage *getAtlasImage(char *filename);
|
||||||
extern void musicSetPlaying(int playing);
|
extern void musicSetPlaying(int playing);
|
||||||
|
extern void setAtlasColor(int r, int g, int b, int a);
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
|
|
|
@ -22,8 +22,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
static void initFont(char *name, char *filename);
|
static void initFont(char *name, char *filename);
|
||||||
static void drawWord(char *word, int *x, int *y, int startX);
|
static void drawWord(char *word, int *x, int *y, int startX);
|
||||||
static void applyWordWrap(char *word, int *x, int *y, int startX);
|
static void drawTextLines(int x, int y, int size, int align, SDL_Color color);
|
||||||
void calcTextDimensions(char *text, int size, int *w, int *h);
|
static void drawTextLine(int x, int y, int size, int align, SDL_Color color, const char *line);
|
||||||
|
void calcTextDimensions(const char *text, int size, int *w, int *h);
|
||||||
void useFont(char *name);
|
void useFont(char *name);
|
||||||
|
|
||||||
static SDL_Color white = {255, 255, 255, 255};
|
static SDL_Color white = {255, 255, 255, 255};
|
||||||
|
@ -110,8 +111,6 @@ static void initFont(char *name, char *filename)
|
||||||
|
|
||||||
void drawText(int x, int y, int size, int align, SDL_Color color, const char *format, ...)
|
void drawText(int x, int y, int size, int align, SDL_Color color, const char *format, ...)
|
||||||
{
|
{
|
||||||
int i, startX, n, w, h;
|
|
||||||
char word[128];
|
|
||||||
va_list args;
|
va_list args;
|
||||||
|
|
||||||
if (activeFont)
|
if (activeFont)
|
||||||
|
@ -125,15 +124,75 @@ void drawText(int x, int y, int size, int align, SDL_Color color, const char *fo
|
||||||
vsprintf(drawTextBuffer, format, args);
|
vsprintf(drawTextBuffer, format, args);
|
||||||
va_end(args);
|
va_end(args);
|
||||||
|
|
||||||
|
if (app.textWidth == 0)
|
||||||
|
{
|
||||||
|
drawTextLine(x, y, size, align, color, drawTextBuffer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
drawTextLines(x, y, size, align, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void drawTextLines(int x, int y, int size, int align, SDL_Color color)
|
||||||
|
{
|
||||||
|
char line[MAX_LINE_LENGTH], token[MAX_WORD_LENGTH];
|
||||||
|
int i, n, w, h, currentWidth, len;
|
||||||
|
|
||||||
|
memset(&line, '\0', sizeof(line));
|
||||||
|
memset(&token, '\0', sizeof(token));
|
||||||
|
|
||||||
|
len = strlen(drawTextBuffer);
|
||||||
|
|
||||||
|
n = currentWidth = 0;
|
||||||
|
|
||||||
|
for (i = 0 ; i < len ; i++)
|
||||||
|
{
|
||||||
|
token[n++] = drawTextBuffer[i];
|
||||||
|
|
||||||
|
if (drawTextBuffer[i] == ' ' || i == len - 1)
|
||||||
|
{
|
||||||
|
calcTextDimensions(token, size, &w, &h);
|
||||||
|
|
||||||
|
if (currentWidth + w > app.textWidth)
|
||||||
|
{
|
||||||
|
drawTextLine(x, y, size, align, color, line);
|
||||||
|
|
||||||
|
currentWidth = 0;
|
||||||
|
|
||||||
|
y += h;
|
||||||
|
|
||||||
|
memset(&line, '\0', sizeof(line));
|
||||||
|
}
|
||||||
|
|
||||||
|
strcat(line, token);
|
||||||
|
|
||||||
|
n = 0;
|
||||||
|
|
||||||
|
memset(&token, '\0', sizeof(token));
|
||||||
|
|
||||||
|
currentWidth += w;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
drawTextLine(x, y, size, align, color, line);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void drawTextLine(int x, int y, int size, int align, SDL_Color color, const char *line)
|
||||||
|
{
|
||||||
|
int i, startX, n, w, h;
|
||||||
|
char word[MAX_WORD_LENGTH];
|
||||||
|
|
||||||
scale = size / (FONT_SIZE * 1.0f);
|
scale = size / (FONT_SIZE * 1.0f);
|
||||||
|
|
||||||
startX = x;
|
startX = x;
|
||||||
|
|
||||||
memset(word, 0, 128);
|
memset(word, 0, MAX_WORD_LENGTH);
|
||||||
|
|
||||||
n = 0;
|
n = 0;
|
||||||
|
|
||||||
calcTextDimensions(drawTextBuffer, size, &w, &h);
|
calcTextDimensions(line, size, &w, &h);
|
||||||
|
|
||||||
if (align == TA_RIGHT)
|
if (align == TA_RIGHT)
|
||||||
{
|
{
|
||||||
|
@ -144,22 +203,21 @@ void drawText(int x, int y, int size, int align, SDL_Color color, const char *fo
|
||||||
x -= (w / 2);
|
x -= (w / 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0 ; i < strlen(drawTextBuffer) ; i++)
|
for (i = 0 ; i < strlen(line) ; i++)
|
||||||
{
|
{
|
||||||
word[n++] = drawTextBuffer[i];
|
word[n++] = line[i];
|
||||||
|
|
||||||
if (drawTextBuffer[i] == ' ')
|
if (line[i] == ' ')
|
||||||
{
|
{
|
||||||
drawWord(word, &x, &y, startX);
|
drawWord(word, &x, &y, startX);
|
||||||
|
|
||||||
memset(word, 0, 128);
|
memset(word, 0, MAX_WORD_LENGTH);
|
||||||
|
|
||||||
n = 0;
|
n = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
drawWord(word, &x, &y, startX);
|
drawWord(word, &x, &y, startX);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void drawWord(char *word, int *x, int *y, int startX)
|
static void drawWord(char *word, int *x, int *y, int startX)
|
||||||
|
@ -167,11 +225,6 @@ static void drawWord(char *word, int *x, int *y, int startX)
|
||||||
int i, c;
|
int i, c;
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
||||||
if (app.textWidth > 0)
|
|
||||||
{
|
|
||||||
applyWordWrap(word, x, y, startX);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0 ; i < strlen(word) ; i++)
|
for (i = 0 ; i < strlen(word) ; i++)
|
||||||
{
|
{
|
||||||
c = word[i];
|
c = word[i];
|
||||||
|
@ -187,29 +240,6 @@ static void drawWord(char *word, int *x, int *y, int startX)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void applyWordWrap(char *word, int *x, int *y, int startX)
|
|
||||||
{
|
|
||||||
int i, w, c;
|
|
||||||
|
|
||||||
w = 0;
|
|
||||||
|
|
||||||
for (i = 0 ; i < strlen(word) ; i++)
|
|
||||||
{
|
|
||||||
c = word[i];
|
|
||||||
|
|
||||||
w += activeFont->glyphs[c].rect.w * scale;
|
|
||||||
|
|
||||||
if (w + *x - startX > app.textWidth)
|
|
||||||
{
|
|
||||||
*x = startX;
|
|
||||||
|
|
||||||
*y += activeFont->glyphs[c].rect.h * scale;
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void useFont(char *name)
|
void useFont(char *name)
|
||||||
{
|
{
|
||||||
Font *f;
|
Font *f;
|
||||||
|
@ -224,7 +254,7 @@ void useFont(char *name)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void calcTextDimensions(char *text, int size, int *w, int *h)
|
void calcTextDimensions(const char *text, int size, int *w, int *h)
|
||||||
{
|
{
|
||||||
int i, c;
|
int i, c;
|
||||||
float scale;
|
float scale;
|
||||||
|
@ -245,28 +275,39 @@ void calcTextDimensions(char *text, int size, int *w, int *h)
|
||||||
|
|
||||||
int getWrappedTextHeight(char *text, int size)
|
int getWrappedTextHeight(char *text, int size)
|
||||||
{
|
{
|
||||||
int x, y, w, h, i, c;
|
char word[MAX_WORD_LENGTH];
|
||||||
float scale;
|
int i, y, n, w, h, currentWidth, len;
|
||||||
|
|
||||||
scale = size / (FONT_SIZE * 1.0f);
|
STRNCPY(drawTextBuffer, text, MAX_LINE_LENGTH);
|
||||||
|
|
||||||
x = y = 0;
|
n = 0;
|
||||||
|
y = 0;
|
||||||
|
h = 0;
|
||||||
|
currentWidth = 0;
|
||||||
|
len = strlen(drawTextBuffer);
|
||||||
|
memset(word, 0, MAX_WORD_LENGTH);
|
||||||
|
|
||||||
for (i = 0 ; i < strlen(text) ; i++)
|
for (i = 0 ; i < len ; i++)
|
||||||
{
|
{
|
||||||
c = text[i];
|
word[n++] = drawTextBuffer[i];
|
||||||
|
|
||||||
w = activeFont->glyphs[c].rect.w * scale;
|
if (drawTextBuffer[i] == ' ' || i == len - 1)
|
||||||
h = activeFont->glyphs[c].rect.h * scale;
|
|
||||||
|
|
||||||
if (x + w > app.textWidth)
|
|
||||||
{
|
{
|
||||||
x = 0;
|
calcTextDimensions(word, size, &w, &h);
|
||||||
|
|
||||||
|
if (currentWidth + w > app.textWidth)
|
||||||
|
{
|
||||||
|
currentWidth = 0;
|
||||||
y += h;
|
y += h;
|
||||||
}
|
}
|
||||||
|
|
||||||
x += w;
|
currentWidth += w;
|
||||||
|
|
||||||
|
memset(word, 0, MAX_WORD_LENGTH);
|
||||||
|
|
||||||
|
n = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return y;
|
return y + h;
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,6 +28,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
#define FONT_SIZE 32
|
#define FONT_SIZE 32
|
||||||
#define FONT_TEXTURE_SIZE 1024
|
#define FONT_TEXTURE_SIZE 1024
|
||||||
|
#define MAX_WORD_LENGTH 128
|
||||||
|
|
||||||
extern char *getFileLocation(char *filename);
|
extern char *getFileLocation(char *filename);
|
||||||
extern SDL_Texture *toTexture(SDL_Surface *surface, int destroySurface);
|
extern SDL_Texture *toTexture(SDL_Surface *surface, int destroySurface);
|
||||||
|
|
Loading…
Reference in New Issue