Make shield splinter effects more visible.

This commit is contained in:
Steve 2016-03-27 08:56:09 +01:00
parent 06f7867013
commit aadb4f6949
1 changed files with 1 additions and 1 deletions

View File

@ -492,7 +492,7 @@ void addShieldSplinterEffect(Entity *ent)
e->dx *= 0.1; e->dx *= 0.1;
e->dy = rand() % 64 - rand() % 64; e->dy = rand() % 64 - rand() % 64;
e->dy *= 0.1; e->dy *= 0.1;
e->a = 128; e->a = 255;
e->health = e->a; e->health = e->a;