Logging update.
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@ -586,7 +586,7 @@ void countNumEnemies(void)
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}
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}
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "battle.numInitialEnemies=%d", battle.numInitialEnemies);
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "battle.numInitialEnemies=%d", battle.numInitialEnemies);
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}
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void addVisibleEntsToDrawList(void)
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