Only use mags against Pandoran tugs.

This commit is contained in:
Steve 2021-03-06 07:59:57 +00:00
parent 6b89d7e8e7
commit b145541ed4
1 changed files with 5 additions and 3 deletions

View File

@ -99,7 +99,7 @@
"number" : 12,
"scatter" : 5000,
"aiFlags" : "+AIF_UNLIMITED_RANGE",
"flags" : "+EF_AI_LEADER"
"flags" : "+EF_AI_LEADER+EF_MUST_DISABLE"
},
{
"types" : "Sphinx;Thunderhead",
@ -158,7 +158,9 @@
"lines" : [
"MSG_BOX CSN Griffin;White Knights, the enemy tugs are already in position and are attaching tow ropes. They must not be allowed to get those fighters and pilots to the jumpgate.",
"MSG_BOX de Winter;Can you disable the gate remotely?",
"MSG_BOX CSN Griffin;Negative, the Pandorans have control. We're working take back command functions. Stand by."
"MSG_BOX CSN Griffin;Negative, the Pandorans have control. We're working take back command functions. Stand by.",
"MSG_BOX de Winter;Understood. Kelly, we should mag the tugs first and destroy them when its safe. Stray plasma fire could hit our pilots.",
"MSG_BOX Taylor;Agreed."
]
},
{
@ -189,4 +191,4 @@
}
]
}