Only use mags against Pandoran tugs.
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@ -99,7 +99,7 @@
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"number" : 12,
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"scatter" : 5000,
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"aiFlags" : "+AIF_UNLIMITED_RANGE",
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"flags" : "+EF_AI_LEADER"
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"flags" : "+EF_AI_LEADER+EF_MUST_DISABLE"
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},
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{
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"types" : "Sphinx;Thunderhead",
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@ -158,7 +158,9 @@
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"lines" : [
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"MSG_BOX CSN Griffin;White Knights, the enemy tugs are already in position and are attaching tow ropes. They must not be allowed to get those fighters and pilots to the jumpgate.",
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"MSG_BOX de Winter;Can you disable the gate remotely?",
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"MSG_BOX CSN Griffin;Negative, the Pandorans have control. We're working take back command functions. Stand by."
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"MSG_BOX CSN Griffin;Negative, the Pandorans have control. We're working take back command functions. Stand by.",
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"MSG_BOX de Winter;Understood. Kelly, we should mag the tugs first and destroy them when its safe. Stray plasma fire could hit our pilots.",
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"MSG_BOX Taylor;Agreed."
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]
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},
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{
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@ -189,4 +191,4 @@
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}
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]
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}
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