Show trophies menu option on Challenges and Galactic Map screen.
This commit is contained in:
parent
29620620c8
commit
b44794f19b
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@ -1,21 +1,11 @@
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[
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{
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"name" : "start",
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"group" : "challenges",
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"type" : "WT_BUTTON",
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"text" : "Start Challenge Mission",
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"x" : -1,
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"y" : 680,
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"w" : 250,
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"h": 34
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},
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{
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"name" : "resume",
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"group" : "challengesMenu",
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"type" : "WT_BUTTON",
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"text" : "Resume",
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"x" : -1,
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"y" : 215,
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"y" : 170,
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"w" : 200,
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"h": 34
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},
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@ -25,7 +15,17 @@
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"type" : "WT_BUTTON",
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"text" : "Stats",
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"x" : -1,
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"y" : 315,
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"y" : 270,
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"w" : 200,
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"h": 34
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},
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{
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"name" : "trophies",
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"group" : "challengesMenu",
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"type" : "WT_BUTTON",
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"text" : "Trophies",
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"x" : -1,
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"y" : 370,
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"w" : 200,
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"h": 34
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},
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@ -35,7 +35,7 @@
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"type" : "WT_BUTTON",
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"text" : "Options",
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"x" : -1,
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"y" : 415,
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"y" : 470,
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"w" : 200,
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"h": 34
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},
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@ -45,8 +45,18 @@
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"type" : "WT_BUTTON",
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"text" : "Return to Title",
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"x" : -1,
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"y" : 515,
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"y" : 570,
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"w" : 200,
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"h": 34
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},
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{
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"name" : "start",
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"group" : "challenges",
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"type" : "WT_BUTTON",
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"text" : "Start Challenge Mission",
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"x" : -1,
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"y" : 680,
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"w" : 250,
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"h": 34
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}
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]
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@ -5,7 +5,7 @@
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"type" : "WT_BUTTON",
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"text" : "Resume",
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"x" : -1,
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"y" : 215,
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"y" : 170,
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"w" : 200,
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"h": 34
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},
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@ -15,7 +15,17 @@
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"type" : "WT_BUTTON",
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"text" : "Stats",
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"x" : -1,
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"y" : 315,
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"y" : 270,
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"w" : 200,
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"h": 34
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},
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{
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"name" : "trophies",
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"group" : "galacticMap",
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"type" : "WT_BUTTON",
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"text" : "Trophies",
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"x" : -1,
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"y" : 370,
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"w" : 200,
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"h": 34
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},
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@ -25,7 +35,7 @@
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"type" : "WT_BUTTON",
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"text" : "Options",
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"x" : -1,
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"y" : 415,
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"y" : 470,
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"w" : 200,
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"h": 34
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},
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@ -35,7 +45,7 @@
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"type" : "WT_BUTTON",
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"text" : "Return to Title",
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"x" : -1,
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"y" : 515,
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"y" : 570,
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"w" : 200,
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"h": 34
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},
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@ -29,8 +29,9 @@ static void startChallengeMission(void);
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static void drawMenu(void);
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static void resume(void);
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static void stats(void);
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static void trophies(void);
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static void options(void);
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static void statsOK(void);
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static void ok(void);
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static void returnFromOptions(void);
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static void unlockChallenges(void);
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static void quit(void);
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@ -90,10 +91,12 @@ void initChallengeHome(void)
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getWidget("resume", "challengesMenu")->action = resume;
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getWidget("stats", "challengesMenu")->action = stats;
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getWidget("trophies", "challengesMenu")->action = trophies;
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getWidget("options", "challengesMenu")->action = options;
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getWidget("quit", "challengesMenu")->action = quit;
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getWidget("ok", "stats")->action = statsOK;
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getWidget("ok", "stats")->action = ok;
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getWidget("ok", "trophies")->action = ok;
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/* select first challenge if none chosen */
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if (!game.currentMission)
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@ -253,6 +256,10 @@ static void draw(void)
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case SHOW_STATS:
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drawStats();
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break;
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case SHOW_TROPHIES:
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drawTrophies();
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break;
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case SHOW_OPTIONS:
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drawOptions();
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@ -367,7 +374,7 @@ static void drawMenu(void)
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
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r.w = 400;
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r.h = 400;
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r.h = 500;
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r.x = (SCREEN_WIDTH / 2) - r.w / 2;
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r.y = (SCREEN_HEIGHT / 2) - r.h / 2;
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@ -400,7 +407,16 @@ static void stats(void)
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initStatsDisplay();
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}
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static void statsOK(void)
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static void trophies(void)
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{
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selectWidget("ok", "trophies");
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show = SHOW_TROPHIES;
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initTrophiesDisplay();
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}
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static void ok(void)
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{
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selectWidget("resume", "challengesMenu");
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@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define SHOW_MENU 1
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#define SHOW_OPTIONS 2
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#define SHOW_STATS 3
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#define SHOW_TROPHIES 4
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extern void startSectionTransition(void);
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extern void endSectionTransition(void);
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@ -64,6 +65,8 @@ extern void doTrophyAlerts(void);
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extern void drawTrophyAlert(void);
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extern void awardStatsTrophies(void);
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extern void awardChallengeTrophies(void);
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extern void initTrophiesDisplay(void);
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extern void drawTrophies(void);
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extern App app;
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extern Battle battle;
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@ -38,8 +38,9 @@ static void addPulses(void);
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static void drawMenu(void);
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static void resume(void);
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static void stats(void);
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static void trophies(void);
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static void options(void);
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static void statsOK(void);
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static void ok(void);
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static void quit(void);
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static void startMission(void);
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static void returnFromOptions(void);
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@ -108,10 +109,12 @@ void initGalacticMap(void)
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getWidget("resume", "galacticMap")->action = resume;
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getWidget("stats", "galacticMap")->action = stats;
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getWidget("trophies", "galacticMap")->action = trophies;
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getWidget("options", "galacticMap")->action = options;
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getWidget("quit", "galacticMap")->action = quit;
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getWidget("ok", "stats")->action = statsOK;
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getWidget("ok", "stats")->action = ok;
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getWidget("ok", "trophies")->action = ok;
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getWidget("ok", "fallen")->action = fallenOK;
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@ -360,6 +363,10 @@ static void draw(void)
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case SHOW_STATS:
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drawStats();
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break;
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case SHOW_TROPHIES:
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drawTrophies();
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break;
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case SHOW_OPTIONS:
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drawOptions();
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@ -659,7 +666,7 @@ static void drawMenu(void)
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
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r.w = 400;
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r.h = 400;
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r.h = 500;
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r.x = (SCREEN_WIDTH / 2) - r.w / 2;
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r.y = (SCREEN_HEIGHT / 2) - r.h / 2;
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@ -692,7 +699,16 @@ static void stats(void)
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initStatsDisplay();
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}
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static void statsOK(void)
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static void trophies(void)
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{
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selectWidget("ok", "trophies");
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show = SHOW_TROPHIES;
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initTrophiesDisplay();
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}
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static void ok(void)
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{
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selectWidget("resume", "galacticMap");
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@ -25,6 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define SHOW_MENU 2
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#define SHOW_OPTIONS 3
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#define SHOW_STATS 4
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#define SHOW_TROPHIES 5
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void initBattle(void);
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@ -64,6 +65,8 @@ extern void doTrophyAlerts(void);
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extern void drawTrophyAlert(void);
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extern void awardCampaignTrophies(void);
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extern void awardStatsTrophies(void);
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extern void initTrophiesDisplay(void);
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extern void drawTrophies(void);
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extern App app;
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extern Colors colors;
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@ -241,7 +241,7 @@ static void trophies(void)
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show = SHOW_TROPHIES;
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initTrophyDisplay();
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initTrophiesDisplay();
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}
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static void options(void)
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@ -57,7 +57,7 @@ extern void selectWidget(const char *name, const char *group);
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extern void drawStats(void);
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extern void updateAllMissions(void);
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extern void clearInput(void);
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extern void initTrophyDisplay(void);
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extern void initTrophiesDisplay(void);
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extern void drawTrophies(void);
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extern void doTrophies(void);
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