Tidied headers.
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@ -43,4 +43,3 @@ extern void killEntity(char *name);
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extern Battle battle;
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extern Battle battle;
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extern Colors colors;
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extern Colors colors;
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extern Game game;
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@ -25,7 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern char *readFile(char *filename);
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extern char *readFile(char *filename);
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extern long lookup(char *name);
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extern long lookup(char *name);
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extern float mod(float n, float x);
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extern void blit(SDL_Texture *texture, int x, int y, int centered);
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extern void blit(SDL_Texture *texture, int x, int y, int centered);
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extern SDL_Texture *getTexture(char *filename);
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extern SDL_Texture *getTexture(char *filename);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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