Made ATAFs immortal by default.
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@ -59,6 +59,6 @@
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}
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],
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"missiles" : 4,
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"flags" : "EF_NO_EPIC+EF_TAKES_DAMAGE",
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"flags" : "EF_NO_EPIC+EF_TAKES_DAMAGE+EF_IMMORTAL",
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"aiFlags" : "AIF_UNLIMITED_RANGE"
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}
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@ -88,6 +88,7 @@ void initPlayer(void)
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battle.ecmTimer = ECM_RECHARGE_TIME;
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player->flags |= EF_NO_HEALTH_BAR;
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player->flags &= ~EF_IMMORTAL;
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game.stats[STAT_EPIC_KILL_STREAK] = MAX(game.stats[STAT_EPIC_KILL_STREAK], battle.stats[STAT_EPIC_KILL_STREAK]);
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