Increase length of text buffer.
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@ -28,7 +28,7 @@ static void drawTextNormal(int x, int y, int size, int align, SDL_Color c, char
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static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *text);
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void textSize(char *text, int size, int *w, int *h);
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static char drawTextBuffer[MAX_DESCRIPTION_LENGTH];
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static char drawTextBuffer[MAX_LINE_LENGTH];
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static TTF_Font *font[MAX_FONTS];
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static Texture textures[NUM_TEXT_BUCKETS];
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static int maxWidth = 0;
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