Spin jumpgate portal a little faster.
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8017719239
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@ -67,7 +67,7 @@ static void think(void)
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if (battle.jumpgate == self)
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if (battle.jumpgate == self)
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{
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{
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portalAngle++;
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portalAngle += 2;
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if (portalAngle >= 360)
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if (portalAngle >= 360)
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{
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{
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portalAngle -= 360;
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portalAngle -= 360;
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