Grab mouse pointer by default when starting a mission.

This commit is contained in:
Steve 2017-02-25 16:30:17 +00:00
parent 790a3e58a3
commit d39ad48130
1 changed files with 2 additions and 0 deletions

View File

@ -98,6 +98,8 @@ void initBattle(void)
getWidget("quit", "battleLost")->action = quitBattle;
selectWidget("ok", "startBattle");
SDL_SetWindowGrab(app.window, 1);
}
static void logic(void)