Darken screen correctly on challenge home.
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5f15797043
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@ -308,6 +308,14 @@ static void draw(void)
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drawStars();
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drawStars();
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if (show == SHOW_MENU)
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{
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND);
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SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
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SDL_RenderFillRect(app.renderer, NULL);
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
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}
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SDL_SetRenderTarget(app.renderer, app.uiBuffer);
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SDL_SetRenderTarget(app.renderer, app.uiBuffer);
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drawText(UI_WIDTH / 2, 40, 28, TA_CENTER, colors.white, CHALLENGES_TEXT);
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drawText(UI_WIDTH / 2, 40, 28, TA_CENTER, colors.white, CHALLENGES_TEXT);
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@ -447,11 +455,6 @@ static void drawMenu(void)
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{
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{
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SDL_Rect r;
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SDL_Rect r;
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND);
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SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
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SDL_RenderFillRect(app.renderer, NULL);
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
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r.w = 400;
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r.w = 400;
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r.h = 500;
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r.h = 500;
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r.x = (UI_WIDTH / 2) - r.w / 2;
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r.x = (UI_WIDTH / 2) - r.w / 2;
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