Support optional vSync toggle.
This commit is contained in:
parent
fb3b866808
commit
d703da7d23
|
@ -491,6 +491,7 @@ typedef struct {
|
|||
int fullscreen;
|
||||
int musicVolume;
|
||||
int soundVolume;
|
||||
int vSync;
|
||||
int doTrophyAlerts;
|
||||
int hideMouse;
|
||||
Gameplay gameplay;
|
||||
|
|
|
@ -62,11 +62,16 @@ void initSDL(void)
|
|||
/* done in src/plat/ */
|
||||
createSaveFolder();
|
||||
|
||||
rendererFlags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC;
|
||||
windowFlags = 0;
|
||||
|
||||
loadConfig();
|
||||
|
||||
rendererFlags = SDL_RENDERER_ACCELERATED;
|
||||
if (app.vSync)
|
||||
{
|
||||
rendererFlags |= SDL_RENDERER_PRESENTVSYNC;
|
||||
}
|
||||
|
||||
windowFlags = 0;
|
||||
|
||||
if (app.fullscreen)
|
||||
{
|
||||
windowFlags |= SDL_WINDOW_FULLSCREEN;
|
||||
|
@ -236,6 +241,7 @@ static void loadConfigFile(char *filename)
|
|||
app.fullscreen = cJSON_GetObjectItem(root, "fullscreen")->valueint;
|
||||
app.musicVolume = cJSON_GetObjectItem(root, "musicVolume")->valueint;
|
||||
app.soundVolume = cJSON_GetObjectItem(root, "soundVolume")->valueint;
|
||||
app.vSync = getJSONValue(root, "vSync", 1);
|
||||
|
||||
controlsJSON = cJSON_GetObjectItem(root, "controls");
|
||||
if (controlsJSON)
|
||||
|
@ -290,6 +296,7 @@ void saveConfig(void)
|
|||
cJSON_AddNumberToObject(root, "fullscreen", app.fullscreen);
|
||||
cJSON_AddNumberToObject(root, "musicVolume", app.musicVolume);
|
||||
cJSON_AddNumberToObject(root, "soundVolume", app.soundVolume);
|
||||
cJSON_AddNumberToObject(root, "vSync", app.vSync);
|
||||
|
||||
keysJSON = cJSON_CreateObject();
|
||||
for (i = 0 ; i < CONTROL_MAX ; i++)
|
||||
|
|
|
@ -72,6 +72,7 @@ extern long lookup(char *name);
|
|||
extern void initStars(void);
|
||||
extern void initTrophies(void);
|
||||
extern void destroyCredits(void);
|
||||
extern int getJSONValue(cJSON *node, char *name, int defValue);
|
||||
|
||||
extern App app;
|
||||
extern Colors colors;
|
||||
|
|
Loading…
Reference in New Issue