Tweaks for message boxes.

This commit is contained in:
Steve 2016-04-26 16:51:03 +01:00
parent 06610583fe
commit dcb0cf8450
3 changed files with 36 additions and 22 deletions

View File

@ -23,6 +23,7 @@
}, },
"fighters" : [ "fighters" : [
{ {
"name" : "Wingmate #?",
"types" : "Firefly;Nymph", "types" : "Firefly;Nymph",
"number" : 3, "number" : 3,
"side" : "SIDE_ALLIES", "side" : "SIDE_ALLIES",
@ -45,6 +46,7 @@
{ {
"function" : "Waypoint #2", "function" : "Waypoint #2",
"lines" : [ "lines" : [
"WAIT 1",
"MSG_BOX Rice;Anyone got anything to report?", "MSG_BOX Rice;Anyone got anything to report?",
"MSG_BOX Wingmate #1;You getting paranoid, Curtis?", "MSG_BOX Wingmate #1;You getting paranoid, Curtis?",
"MSG_BOX Rice;You all saw what happened at Coyote." "MSG_BOX Rice;You all saw what happened at Coyote."
@ -53,11 +55,12 @@
{ {
"function" : "Waypoint #3", "function" : "Waypoint #3",
"lines" : [ "lines" : [
"WAIT 1",
"MSG_BOX Wingmate #1;So, those Pandorans are, what, robots?", "MSG_BOX Wingmate #1;So, those Pandorans are, what, robots?",
"MSG_BOX Wingmate #2;Alien-Human hybrid, I heard.", "MSG_BOX Wingmate #2;Alien-Human hybrid, I heard.",
"MSG_BOX Wingmate #3;Hard to kill, whatever they are. Heard they'll still be coming at you even if you take both arms off.", "MSG_BOX Wingmate #3;Hard to kill, whatever they are. Heard they'll still be coming at you even if you take both arms off.",
"MSG_BOX Wingmate #2;And what'll they do then? Bite you to death?", "MSG_BOX Wingmate #2;And what'll they do then? Bite you to death?",
"MSG_BOX Rice;Eyes open, lads" "MSG_BOX Rice;Eyes open, lads."
] ]
}, },
{ {
@ -66,7 +69,7 @@
"WAIT 1", "WAIT 1",
"MSG_BOX Rice;We're done. Anyone detect anything unusual?", "MSG_BOX Rice;We're done. Anyone detect anything unusual?",
"MSG_BOX Wingmate #2;Same old, same old.", "MSG_BOX Wingmate #2;Same old, same old.",
"MSG_BOX Rice;Believe me, that's a good thing. Right, let's head home and report in", "MSG_BOX Rice;Believe me, that's a good thing. Right, let's head home and report in.",
"WAIT_MSG_BOX", "WAIT_MSG_BOX",
"COMPLETE_MISSION" "COMPLETE_MISSION"
] ]

View File

@ -26,8 +26,18 @@
}, },
"fighters" : [ "fighters" : [
{ {
"name" : "Wingmate #?",
"types" : "Firefly;Nymph",
"number" : 3,
"side" : "SIDE_ALLIES",
"x" : 25,
"y" : 25,
"scatter" : 500
},
{
"name" : "Wade",
"fullname" : "Frank Wade",
"types" : "Firefly;Nymph", "types" : "Firefly;Nymph",
"number" : 4,
"side" : "SIDE_ALLIES", "side" : "SIDE_ALLIES",
"x" : 25, "x" : 25,
"y" : 25, "y" : 25,
@ -48,9 +58,9 @@
{ {
"function" : "TIME 3", "function" : "TIME 3",
"lines" : [ "lines" : [
"MSG_BOX Wingmate #2;So, Iliad has fallen?", "MSG_BOX Wingmate #1;So, Iliad has fallen?",
"MSG_BOX Wingmate #4;From what I've heard.", "MSG_BOX Wingmate #2;From what I've heard.",
"MSG_BOX Wingmate #2;Did they retreat, or ...", "MSG_BOX Wingmate #1;Did they retreat, or ...",
"MSG_BOX Rice;They fought to the very last." "MSG_BOX Rice;They fought to the very last."
] ]
}, },
@ -58,11 +68,11 @@
"function" : "Waypoint #1", "function" : "Waypoint #1",
"lines" : [ "lines" : [
"WAIT 3", "WAIT 3",
"MSG_BOX Wingmate #2;So that's it. The Pandorans have won?", "MSG_BOX Wingmate #1;So that's it. The Pandorans have won?",
"MSG_BOX Rice;At Iliad, yes. Unless the local forces there can somehow hold off the enemy's ground assault.", "MSG_BOX Rice;At Iliad, yes. Unless the local forces there can somehow hold off the enemy's ground assault.",
"MSG_BOX Wingmate #4;It's ... possible, right?", "MSG_BOX Wingmate #2;It's ... possible, right?",
"MSG_BOX Rice;The Pandorans will just nuke the place when they're done. They'll take what they need, kill everyone who stands in their way ...", "MSG_BOX Rice;The Pandorans will just nuke the place when they're done. They'll take what they need, kill everyone who stands in their way ...",
"MSG_BOX Wingmate #2;And even those who don't.", "MSG_BOX Wingmate #1;And even those who don't.",
"MSG_BOX Rice;...and move on." "MSG_BOX Rice;...and move on."
] ]
}, },
@ -70,12 +80,12 @@
"function" : "Waypoint #2", "function" : "Waypoint #2",
"lines" : [ "lines" : [
"WAIT 3", "WAIT 3",
"MSG_BOX Wingmate #2;You're quiet, Wade.", "MSG_BOX Wingmate #1;You're quiet, Wade.",
"MSG_BOX Wade;Just thinking.", "MSG_BOX Wade;Just thinking.",
"MSG_BOX Wingmate #4;What about?", "MSG_BOX Wingmate #2;What about?",
"MSG_BOX Wade;How long it'll be before the Pandorans show up here.", "MSG_BOX Wade;How long it'll be before the Pandorans show up here.",
"MSG_BOX Wingmate #2;They came by earlier, in case you don't remember.", "MSG_BOX Wingmate #1;They came by earlier, in case you don't remember.",
"MSG_BOX Wingmate #4;And haven't been back since. Maybe we scared them off.", "MSG_BOX Wingmate #2;And haven't been back since. Maybe we scared them off.",
"MSG_BOX Rice;I doubt it, guys. They were probably just scouting." "MSG_BOX Rice;I doubt it, guys. They were probably just scouting."
] ]
}, },
@ -83,12 +93,12 @@
"function" : "Waypoint #3", "function" : "Waypoint #3",
"lines" : [ "lines" : [
"WAIT 3", "WAIT 3",
"MSG_BOX Wingmate #2;Where the hell are the CSN? Why weren't they at Iliad?", "MSG_BOX Wingmate #1;Where the hell are the CSN? Why weren't they at Iliad?",
"MSG_BOX Rice;They weren't wanted, apparently. Iliad and the UNF aren't getting along so well at the moment.", "MSG_BOX Rice;They weren't wanted, apparently. Iliad and the UNF aren't getting along so well at the moment.",
"MSG_BOX Wingmate #4;Something to do with Adrian Parsons?", "MSG_BOX Wingmate #2;Something to do with Adrian Parsons?",
"MSG_BOX Wingmate #2;That bloody idiot? It wouldn't surprise me. He's the reason we're now in this mess! If I ever meet that guy, nothing'll stop me from-", "MSG_BOX Wingmate #1;That bloody idiot? It wouldn't surprise me. He's the reason we're now in this mess! If I ever meet that guy, nothing'll stop me from-",
"MSG_BOX Rice;Hey, mind what you say. All these communications are logged.", "MSG_BOX Rice;Hey, mind what you say. All these communications are logged.",
"MSG_BOX Wingmate #2;(indecipherable muttering)" "MSG_BOX Wingmate #1;(indecipherable muttering)"
] ]
}, },
{ {
@ -96,10 +106,10 @@
"lines" : [ "lines" : [
"WAIT 3", "WAIT 3",
"MSG_BOX Wade;What do you mean, it's all Parsons' fault?", "MSG_BOX Wade;What do you mean, it's all Parsons' fault?",
"MSG_BOX Wingmate #2;He made an executive decision over in Coyote several months ago, that screwed everything up. Something about being charged with a super weapon.", "MSG_BOX Wingmate #1;He made an executive decision over in Coyote several months ago, that screwed everything up. Something about being charged with a super weapon.",
"MSG_BOX Wade;Grendel's Mother?", "MSG_BOX Wade;Grendel's Mother?",
"MSG_BOX Wingmate #2;No, something it was carrying. Linked to the ATAFs, apparently.", "MSG_BOX Wingmate #1;No, something it was carrying. Linked to the ATAFs, apparently.",
"MSG_BOX Wingmate #4;The CSN built something that nuked a whole load of allied and Pandoran forces. It wasn't meant to be used in Coyote, though.", "MSG_BOX Wingmate #2;The CSN built something that nuked a whole load of allied and Pandoran forces. It wasn't meant to be used in Coyote, though.",
"MSG_BOX Wade;You don't say.", "MSG_BOX Wade;You don't say.",
"MSG_BOX Rice;Okay, lads, let's wrap this topic up, eh?" "MSG_BOX Rice;Okay, lads, let's wrap this topic up, eh?"
] ]
@ -110,8 +120,8 @@
"WAIT 1", "WAIT 1",
"MSG_BOX Rice;That's it, all done. Anyone got anything to report?", "MSG_BOX Rice;That's it, all done. Anyone got anything to report?",
"MSG_BOX Wade;Nothing.", "MSG_BOX Wade;Nothing.",
"MSG_BOX Wingmate #1;Nope.",
"MSG_BOX Wingmate #2;Nope.", "MSG_BOX Wingmate #2;Nope.",
"MSG_BOX Wingmate #4;Nope.",
"MSG_BOX Rice;Okay, let's get home and report in.", "MSG_BOX Rice;Okay, let's get home and report in.",
"WAIT_MSG_BOX", "WAIT_MSG_BOX",
"COMPLETE_MISSION" "COMPLETE_MISSION"

View File

@ -56,7 +56,8 @@
"scatter" : 500 "scatter" : 500
}, },
{ {
"name" : "Roselyn Rose", "name" : "Rose",
"fullname" : "Roselyn Rose",
"types" : "Ray", "types" : "Ray",
"side" : "SIDE_ALLIES", "side" : "SIDE_ALLIES",
"x" : 10, "x" : 10,