Script to call is "ENEMIES_SURRENDERED %d".

This commit is contained in:
Steve 2016-05-22 12:17:01 +01:00
parent a69f75acc1
commit e2744cd4d5
1 changed files with 1 additions and 1 deletions

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@ -616,7 +616,7 @@ static int isSurrendering(void)
battle.stats[STAT_ENEMIES_SURRENDERED]++;
runScriptFunction("ENEMY_SURRENDERED %d", battle.stats[STAT_ENEMIES_SURRENDERED]);
runScriptFunction("ENEMIES_SURRENDERED %d", battle.stats[STAT_ENEMIES_SURRENDERED]);
addHudMessage(colors.white, _("%s has surrendered"), self->name);