Don't display messages if you're a Pandoran ship.

This commit is contained in:
Steve 2016-05-19 16:52:47 +01:00
parent e972bc0224
commit e45485cee8
1 changed files with 3 additions and 3 deletions

View File

@ -258,7 +258,7 @@ static void componentDie(void)
{ {
runScriptFunction("CAP_HEALTH %s %d", self->owner->name, self->owner->health); runScriptFunction("CAP_HEALTH %s %d", self->owner->name, self->owner->health);
if (self->side == player->side) if (self->side != SIDE_PANDORAN && self->side == player->side)
{ {
issueDamageMessage(self->owner); issueDamageMessage(self->owner);
} }
@ -284,7 +284,7 @@ static void gunDie(void)
runScriptFunction("CAP_GUNS_DESTROYED %s", self->owner->name); runScriptFunction("CAP_GUNS_DESTROYED %s", self->owner->name);
if (self->side == player->side) if (self->side != SIDE_PANDORAN && self->side == player->side)
{ {
issueGunsDestroyedMessage(self->owner); issueGunsDestroyedMessage(self->owner);
} }
@ -328,7 +328,7 @@ static void engineDie(void)
runScriptFunction("CAP_ENGINES_DESTROYED %s", self->owner->name); runScriptFunction("CAP_ENGINES_DESTROYED %s", self->owner->name);
if (self->side == player->side) if (self->side != SIDE_PANDORAN && self->side == player->side)
{ {
issueEnginesDestroyedMessage(self->owner); issueEnginesDestroyedMessage(self->owner);
} }