Spelling and grammar updates.

This commit is contained in:
Steve 2016-06-05 23:04:57 +01:00
parent 0306e2bbea
commit e5ece42bc3
14 changed files with 17 additions and 17 deletions

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{ {
"name" : "Patrol #2", "name" : "Patrol #2",
"description" : "Patrols so far have not uncovered anything unusual, and it seems as though the increase in military presense is reducing the amount of illegal activity in this sector, with reported incidents down 80%. Still, we cannot afford to become complacent, and must continue with our sweeps.", "description" : "Patrols so far have not uncovered anything unusual, and it seems as though the increase in military presence is reducing the amount of illegal activity in this sector, with reported incidents down 80%. Still, we cannot afford to become complacent, and must continue with our sweeps.",
"requires" : 13, "requires" : 13,
"background" : "gfx/backgrounds/background03.jpg", "background" : "gfx/backgrounds/background03.jpg",
"planet" : "gfx/planets/torelli.png", "planet" : "gfx/planets/torelli.png",

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@ -94,7 +94,7 @@
"WAIT 1", "WAIT 1",
"ACTIVATE_ENTITY_GROUPS Reinforcements", "ACTIVATE_ENTITY_GROUPS Reinforcements",
"ACTIVATE_OBJECTIVES Eliminate reinforcements", "ACTIVATE_OBJECTIVES Eliminate reinforcements",
"MSG_BOX Wingmate;Commander, enemy reinforcements are enroute. Looks like more INF fighters.", "MSG_BOX Wingmate;Commander, enemy reinforcements are en route. Looks like more INF fighters.",
"MSG_BOX Carlyle;Dammit! Let's make sure we down the Dirk before any more turn up." "MSG_BOX Carlyle;Dammit! Let's make sure we down the Dirk before any more turn up."
] ]
}, },

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{ {
"name" : "Clarke Defence #3", "name" : "Clarke Defence #3",
"description" : "We need continue taking down the enemy's captial ships, digging in, and holding the line here. More of our own cap ships are heading up the field to meet the Pandorans head on. UNF Cleopatra is moving to intecept more enemy corvettes. Your orders are to assist it in achieving its goals.", "description" : "We need continue taking down the enemy's captial ships, digging in, and holding the line here. More of our own cap ships are heading up the field to meet the Pandorans head on. UNF Cleopatra is moving to intercept more enemy corvettes. Your orders are to assist it in achieving its goals.",
"requires" : 18, "requires" : 18,
"background" : "gfx/backgrounds/background06.jpg", "background" : "gfx/backgrounds/background06.jpg",
"planet" : "gfx/planets/lewis.png", "planet" : "gfx/planets/lewis.png",

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{ {
"name" : "Clarke Defence #5", "name" : "Clarke Defence #5",
"description" : "We have discovered that Alysha's Calling, one of the highest profile enemy frigates, is currently in the system. We are preparing a strike team of Hammerheads, led by the Twilight Lancers, to engage and destroy it. It is unknown what effects, if any, the destruction of this ship will have on enemy morale, however it can only have a positive infact on ours. The frigate's support groups will need to be destroyed first.", "description" : "We have discovered that Alysha's Calling, one of the highest profile enemy frigates, is currently in the system. We are preparing a strike team of Hammerheads, led by the Twilight Lancers, to engage and destroy it. It is unknown what effects, if any, the destruction of this ship will have on enemy morale, however it can only have a positive impact on ours. The frigate's support groups will need to be destroyed first.",
"requires" : 29, "requires" : 29,
"background" : "gfx/backgrounds/background06.jpg", "background" : "gfx/backgrounds/background06.jpg",
"planet" : "gfx/planets/lewis.png", "planet" : "gfx/planets/lewis.png",
@ -185,7 +185,7 @@
"MSG_BOX Welch;Thunderbird, this is Welch. Swarmers have been taken care of.", "MSG_BOX Welch;Thunderbird, this is Welch. Swarmers have been taken care of.",
"MSG_BOX CSN Thunderbird;Good to hear, Commander. We're pulling you out there, to assist the other squadrons.", "MSG_BOX CSN Thunderbird;Good to hear, Commander. We're pulling you out there, to assist the other squadrons.",
"MSG_BOX Welch;What about Alysha?", "MSG_BOX Welch;What about Alysha?",
"MSG_BOX CSN Thunderbird;The target is no longer a priority. Clarke's frontline is collapsing. They need reinforcement, ASAP.", "MSG_BOX CSN Thunderbird;The target is no longer a priority. Clarke's front line is collapsing. They need reinforcement, ASAP.",
"MSG_BOX Welch;Understood. Heading there now.", "MSG_BOX Welch;Understood. Heading there now.",
"WAIT_MSG_BOX", "WAIT_MSG_BOX",
"COMPLETE_MISSION" "COMPLETE_MISSION"

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{ {
"name" : "Clarke Defence #6", "name" : "Clarke Defence #6",
"description" : "The enemy are beginning to overrun our frontline. Your objective is simple: engage and destroy all hostile forces. We cannot afford to lose any more ground here. To do so would mean conceding defeat and Clarke falling to the Pandoran fleet. This must not happen.", "description" : "The enemy are beginning to overrun our front line. Your objective is simple: engage and destroy all hostile forces. We cannot afford to lose any more ground here. To do so would mean conceding defeat and Clarke falling to the Pandoran fleet. This must not happen.",
"requires" : 30, "requires" : 30,
"background" : "gfx/backgrounds/background06.jpg", "background" : "gfx/backgrounds/background06.jpg",
"planet" : "gfx/planets/lewis.png", "planet" : "gfx/planets/lewis.png",
@ -115,7 +115,7 @@
{ {
"function" : "ENEMIES_KILLED 75", "function" : "ENEMIES_KILLED 75",
"lines" : [ "lines" : [
"MSG_BOX Wingmate;I've just been tailed by something I've never seen before! Small, highly maneuverable, rapid fire particle cannon.", "MSG_BOX Wingmate;I've just been tailed by something I've never seen before! Small, highly manoeuvrable, rapid fire particle cannon.",
"MSG_BOX Welch;Swarmers! The enemy have deployed them here, too!", "MSG_BOX Welch;Swarmers! The enemy have deployed them here, too!",
"MSG_BOX Wing Commander;How many?", "MSG_BOX Wing Commander;How many?",
"MSG_BOX Wingmate;Tracking a dozen, but the numbers are growing rapidly", "MSG_BOX Wingmate;Tracking a dozen, but the numbers are growing rapidly",

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@ -152,7 +152,7 @@
"MSG_BOX Hicks;So, this is Krasst. Never thought I'd ever find myself here.", "MSG_BOX Hicks;So, this is Krasst. Never thought I'd ever find myself here.",
"WAIT_MSG_BOX", "WAIT_MSG_BOX",
"WAIT 10", "WAIT 10",
"MSG_BOX Hicks;Doesn't appear as if the wing commander is tracking my movements any more. Lot of ships around here. I could probably move freely amoung them, and no raise suspicion.", "MSG_BOX Hicks;Doesn't appear as if the wing commander is tracking my movements any more. Lot of ships around here. I could probably move freely among them, and no raise suspicion.",
"WAIT_MSG_BOX", "WAIT_MSG_BOX",
"MSG_BOX Hicks;Time to start my search for the admiral.", "MSG_BOX Hicks;Time to start my search for the admiral.",
"ACTIVATE_OBJECTIVES Check all waypoints;Search for Admiral Zackaria", "ACTIVATE_OBJECTIVES Check all waypoints;Search for Admiral Zackaria",

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@ -108,7 +108,7 @@
"MSG_BOX Dodds;Like simply fighting them? Because there are nearly twenty billion of those bastards, and while we're not light on personnel, we're losing numbers rapidly.", "MSG_BOX Dodds;Like simply fighting them? Because there are nearly twenty billion of those bastards, and while we're not light on personnel, we're losing numbers rapidly.",
"MSG_BOX Dodds;What's to stop them doing to Helios what they just did to the Independents?", "MSG_BOX Dodds;What's to stop them doing to Helios what they just did to the Independents?",
"MSG_BOX Todd;You mean smash each world they come to? All the way to Earth?", "MSG_BOX Todd;You mean smash each world they come to? All the way to Earth?",
"MSG_BOX Dodds;Yes. Remember on Mythos? Parks said it was a very real possibilty. At this rate, we just might find ourselves having to fight a battle for the Solar System.", "MSG_BOX Dodds;Yes. Remember on Mythos? Parks said it was a very real possibility. At this rate, we just might find ourselves having to fight a battle for the Solar System.",
"WAIT_MSG_BOX", "WAIT_MSG_BOX",
"WAIT 5", "WAIT 5",
"MSG_BOX de Winter;...", "MSG_BOX de Winter;...",

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{ {
"name" : "Pirate Uprising #1", "name" : "Pirate Uprising #1",
"description" : "The Pandoran's push in to Independent space has led to a surge in pirate activity along the Confederation border. The threat needs to be dealt with immediately, starting with cutting back on the enemy presense at Temper.", "description" : "The Pandoran's push in to Independent space has led to a surge in pirate activity along the Confederation border. The threat needs to be dealt with immediately, starting with cutting back on the enemy presence at Temper.",
"background" : "gfx/backgrounds/background03.jpg", "background" : "gfx/backgrounds/background03.jpg",
"planet" : "gfx/planets/spirit.png", "planet" : "gfx/planets/spirit.png",
"music" : "music/battle/battleThemeA.mp3", "music" : "music/battle/battleThemeA.mp3",

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{ {
"name" : "Pirate Uprising #2", "name" : "Pirate Uprising #2",
"description" : "Despite recent efforts, the pirate and insurgent activity shows no sign of abating. We need to continue to smash the rings as we find them and prevent them from gaining a foothold in Temper, as this could only be bad for morale and the war effort. While we still face Darts, the modifications to these craft are becoming more prevelant, and there are more shielded and plasma-equipped fighters to be found in their ranks.", "description" : "Despite recent efforts, the pirate and insurgent activity shows no sign of abating. We need to continue to smash the rings as we find them and prevent them from gaining a foothold in Temper, as this could only be bad for morale and the war effort. While we still face Darts, the modifications to these craft are becoming more prevalent, and there are more shielded and plasma-equipped fighters to be found in their ranks.",
"requires" : 1, "requires" : 1,
"background" : "gfx/backgrounds/background03.jpg", "background" : "gfx/backgrounds/background03.jpg",
"planet" : "gfx/planets/spirit.png", "planet" : "gfx/planets/spirit.png",

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@ -141,7 +141,7 @@
"ACTIVATE_SPAWNER 1 allySpawner", "ACTIVATE_SPAWNER 1 allySpawner",
"ACTIVATE_SPAWNER 1 pandoranSpawner", "ACTIVATE_SPAWNER 1 pandoranSpawner",
"MSG_BOX Wingmate;More enemy fighters incoming.", "MSG_BOX Wingmate;More enemy fighters incoming.",
"MSG_BOX D'Ath;We have re-inforcements on the way, to help even the odds." "MSG_BOX D'Ath;We have reinforcements on the way, to help even the odds."
] ]
}, },
{ {

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{ {
"function" : "TIME 1", "function" : "TIME 1",
"lines" : [ "lines" : [
"MSG_BOX Control;The Pandorans are overunning our frontline! We need to drive them back, now!" "MSG_BOX Control;The Pandorans are overunning our front line! We need to drive them back, now!"
] ]
}, },
{ {

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{ {
"name" : "Evacuation #1", "name" : "Evacuation #1",
"description" : "As already confirmed by Neal Stockwell, the evacuation of Oracle IX in response to the supernova has not be progressing as rapidly as many would like. And now, with the Pandoran army on the move, we need to quicken the pace. A number of civilian stragglers has been identified near to Oracle IX, who are in need of escort to the evacuation point. Your objective is to locate all the civilation craft in the area, and bring them in. No enemy forces are expected, but it is best to be on your guard.", "description" : "As already confirmed by Neal Stockwell, the evacuation of Oracle IX in response to the supernova has not be progressing as rapidly as many would like. And now, with the Pandoran army on the move, we need to quicken the pace. A number of civilian stragglers has been identified near to Oracle IX, who are in need of escort to the evacuation point. Your objective is to locate all the civilian craft in the area, and bring them in. No enemy forces are expected, but it is best to be on your guard.",
"requires" : 3, "requires" : 3,
"background" : "gfx/backgrounds/background03.jpg", "background" : "gfx/backgrounds/background03.jpg",
"planet" : "gfx/planets/oracleIX.png", "planet" : "gfx/planets/oracleIX.png",

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}, },
{ {
"id" : "_CHALLENGE_50", "id" : "_CHALLENGE_50",
"title" : "Obssessed", "title" : "Obsessed",
"description" : "Complete 50%% of all challenges", "description" : "Complete 50%% of all challenges",
"value" : "TROPHY_SILVER" "value" : "TROPHY_SILVER"
}, },
@ -273,7 +273,7 @@
}, },
{ {
"id" : "ATAF_DESTROYED", "id" : "ATAF_DESTROYED",
"title" : "Almost indestructable. Almost", "title" : "Almost indestructible. Almost",
"description" : "Be destroyed while piloting an ATAF", "description" : "Be destroyed while piloting an ATAF",
"value" : "TROPHY_BRONZE", "value" : "TROPHY_BRONZE",
"hidden" : 1 "hidden" : 1

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@ -35,7 +35,7 @@ void initStats(void)
{ {
statDescription[STAT_PERCENT_COMPLETE] = _("Percent Complete"); statDescription[STAT_PERCENT_COMPLETE] = _("Percent Complete");
statDescription[STAT_MISSIONS_STARTED] = _("Missions Started"); statDescription[STAT_MISSIONS_STARTED] = _("Missions Started");
statDescription[STAT_MISSIONS_COMPLETED] = _("Missons Completed"); statDescription[STAT_MISSIONS_COMPLETED] = _("Missions Completed");
statDescription[STAT_OPTIONAL_COMPLETED] = _("Optional Missions Completed"); statDescription[STAT_OPTIONAL_COMPLETED] = _("Optional Missions Completed");
statDescription[STAT_CHALLENGES_STARTED] = _("Challenges Started"); statDescription[STAT_CHALLENGES_STARTED] = _("Challenges Started");
statDescription[STAT_CHALLENGES_COMPLETED] = _("Challenges Completed"); statDescription[STAT_CHALLENGES_COMPLETED] = _("Challenges Completed");