Removed teamDeathMatch, won't work.

This commit is contained in:
Steve 2016-05-13 08:36:43 +01:00
parent 3496ff251a
commit ecd5c8df4a
2 changed files with 0 additions and 2 deletions

View File

@ -117,7 +117,6 @@ void loadChallenge(Mission *mission, cJSON *node)
mission->challengeData.clearWaypointEnemies = getJSONValue(node, "clearWaypointEnemies", 0); mission->challengeData.clearWaypointEnemies = getJSONValue(node, "clearWaypointEnemies", 0);
mission->challengeData.eliminateThreats = getJSONValue(node, "eliminateThreats", 0); mission->challengeData.eliminateThreats = getJSONValue(node, "eliminateThreats", 0);
mission->challengeData.isDeathMatch = getJSONValue(node, "isDeathMatch", 0); mission->challengeData.isDeathMatch = getJSONValue(node, "isDeathMatch", 0);
mission->challengeData.isTeamDeathMatch = getJSONValue(node, "isTeamDeathMatch", 0);
node = cJSON_GetObjectItem(node, "challenges"); node = cJSON_GetObjectItem(node, "challenges");

View File

@ -266,7 +266,6 @@ typedef struct {
int clearWaypointEnemies; int clearWaypointEnemies;
int eliminateThreats; int eliminateThreats;
int isDeathMatch; int isDeathMatch;
int isTeamDeathMatch;
Challenge *challenges[MAX_CHALLENGES]; Challenge *challenges[MAX_CHALLENGES];
} ChallengeData; } ChallengeData;