Fix for capital ship destruction triggers.

This commit is contained in:
Steve 2016-05-19 08:52:11 +01:00
parent e0fb778c10
commit ee16c25a9b
1 changed files with 1 additions and 1 deletions

View File

@ -97,7 +97,7 @@ void doCapitalShip(void)
battle.missionTarget = NULL;
}
if (self->side != player->side)
if (self->side == player->side)
{
battle.stats[STAT_CAPITAL_SHIPS_LOST]++;