If your target is disabled, just shoot it.

This commit is contained in:
Steve 2016-05-02 12:53:55 +01:00
parent 4abec11dfd
commit f076b37620
1 changed files with 2 additions and 1 deletions

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@ -194,7 +194,8 @@ static void doFighterAI(void)
return; return;
} }
r = rand() % 100; /* if your target is disabled, just shoot it..! */
r = (self->target->flags & EF_DISABLED) ? 100 : rand() % 100;
if (r <= getActionChance(AI_EVADE)) if (r <= getActionChance(AI_EVADE))
{ {