Show number of fighters destroyed.
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@ -23,9 +23,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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static void prevFighter(void);
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static void nextFighter(void);
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static int countFighterGuns(Entity *fighter, int type);
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static void setNumDestroyed(void);
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static int page;
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static int maxPages;
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static int numDestroyed;
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static Widget *prev;
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static Widget *next;
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static char *DB_TEXT;
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@ -66,6 +68,8 @@ void initFighterDatabaseDisplay(void)
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next = getWidget("next", "fighterDB");
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next->action = nextFighter;
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setNumDestroyed();
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}
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void doFighterDatabase(void)
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@ -104,6 +108,8 @@ void drawFighterDatabase(void)
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blitRotated(fighter->texture, r.x + (r.w / 2), 250, rotation);
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drawText(r.x + (r.w / 2), 290, 18, TA_CENTER, colors.lightGrey, "Destroyed: %d", numDestroyed);
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drawText(r.x + 25, 200, 22, TA_LEFT, colors.white, "Affiliation: %s", fighter->affiliation);
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drawText(r.x + 25, 240, 22, TA_LEFT, colors.white, "Armour: %d", fighter->health);
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drawText(r.x + 25, 280, 22, TA_LEFT, colors.white, "Shield: %d", fighter->shield);
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@ -156,9 +162,32 @@ static int countFighterGuns(Entity *fighter, int type)
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static void prevFighter(void)
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{
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page = mod(page - 1, maxPages);
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setNumDestroyed();
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}
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static void nextFighter(void)
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{
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page = mod(page + 1, maxPages);
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setNumDestroyed();
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}
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static void setNumDestroyed(void)
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{
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Tuple *t;
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Entity *fighter;
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fighter = dbFighters[page];
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numDestroyed = 0;
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for (t = game.fighterStatHead.next ; t != NULL ; t = t->next)
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{
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if (strcmp(t->key, fighter->name) == 0)
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{
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numDestroyed = t->value;
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return;
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}
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}
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}
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@ -31,3 +31,4 @@ extern void limitTextWidth(int width);
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extern App app;
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extern Colors colors;
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extern Game game;
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