Put Torelli firestorm graphic in misc, to prevent it being added by AUTO.
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Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 82 KiB |
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@ -154,7 +154,7 @@ void loadMission(char *filename)
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}
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battle.planetTexture = getTexture(planet);
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battle.fireStormTexture = getTexture("gfx/planets/torelliFireStorm.png");
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battle.fireStormTexture = getTexture("gfx/misc/torelliFireStorm.png");
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battle.planet.x = (SCREEN_WIDTH / 2) - (rand() % SCREEN_WIDTH) + (rand() % SCREEN_WIDTH);
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battle.planet.y = (SCREEN_HEIGHT / 2) - (rand() % SCREEN_HEIGHT) + (rand() % SCREEN_HEIGHT);
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