Misc. code clean up.
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@ -649,8 +649,7 @@ static int isPriorityMissionTarget(Entity *e, int dist, int closest)
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static void cycleRadarZoom(void)
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{
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battle.radarRange++;
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battle.radarRange %= 3;
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battle.radarRange = (battle.radarRange + 1) % 3;
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}
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int playerHasGun(int type)
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@ -47,25 +47,8 @@ void doStars(float dx, float dy)
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stars[i].x -= (dx * stars[i].speed);
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stars[i].y -= (dy * stars[i].speed);
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if (stars[i].x >= SCREEN_WIDTH)
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{
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stars[i].x = 0;
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}
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if (stars[i].x < 0)
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{
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stars[i].x = SCREEN_WIDTH - 1;
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}
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if (stars[i].y >= SCREEN_HEIGHT)
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{
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stars[i].y = 0;
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}
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if (stars[i].y < 0)
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{
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stars[i].y = SCREEN_HEIGHT - 1;
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}
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stars[i].x = mod(stars[i].x, SCREEN_WIDTH - 1);
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stars[i].y = mod(stars[i].y, SCREEN_HEIGHT - 1);
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}
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}
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@ -20,4 +20,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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extern float mod(float n, float x);
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extern App app;
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