Cap the speed of a surrendering vessel, so that they don't become a chore to chase down.
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@ -647,6 +647,7 @@ static void doSurrender(void)
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{
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self->aiFlags &= ~AIF_SURRENDERING;
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self->aiFlags |= AIF_SURRENDERED;
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self->speed = 1.5;
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nextAction();
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}
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