Steve
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4a1958319c
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Don't use quadtree for drawing.
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2016-04-02 16:37:49 +01:00 |
Steve
|
e28390a496
|
Added array resize function (not using realloc because it doesn't zero the new array).
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2016-03-05 23:56:21 +00:00 |
Steve
|
239845a279
|
Array resize bug fixes.
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2016-02-24 23:12:13 +00:00 |
Sweeney
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56540a56ac
|
Start of bullet, debris, and effect performance updates. Dynamic array sizing.
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2016-02-24 15:02:51 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
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2016-02-21 15:50:27 +00:00 |
Steve
|
d6982e80ca
|
Created common.h to aid with cross compiling.
|
2015-12-05 08:15:58 +00:00 |
Steve
|
048d3b17e0
|
Shield hit effect optimisation.
|
2015-11-22 16:51:11 +00:00 |
Steve
|
705a2cebe9
|
Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |