Commit Graph

20 Commits

Author SHA1 Message Date
Steve 4fa09da884 Name group so that script fires. 2017-05-26 07:45:44 +01:00
Steve 2499fd7f5e Removed "Pandoran" name from fighters, so real class names are shown. 2016-08-12 08:13:45 +01:00
Steve 28123a9508 Description update. 2016-07-24 12:01:42 +01:00
Steve e5ece42bc3 Spelling and grammar updates. 2016-06-05 23:04:57 +01:00
Steve 1fcaedda00 Removed "Ally" name from allies. 2016-04-17 09:11:08 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00
Steve ae6e2ede09 Control waypoints from script. 2016-03-12 12:09:42 +00:00
Steve 5267b7b559 Place wingmates around player at start of mission. 2016-03-08 07:21:23 +00:00
Steve c8dd06dcdc Added AUTO option for music. Reorganised music for easier scanning. 2016-03-03 16:16:12 +00:00
Steve 1476c69944 Various script updates. 2016-02-25 10:54:48 +00:00
Steve 3dbd8e72f7 Missions now unlock depending on number of other missions completed (and previous mission, where applicable). 2015-12-21 14:19:21 +00:00
Steve 01894d5150 Activate objectives by name, not number. 2015-12-18 14:28:44 +00:00
Steve eeaccec327 Update script function calls. 2015-11-29 12:55:15 +00:00
Steve 008e2aac8c Set message box time automatically. Added WAIT_MSG_BOX command. 2015-11-28 17:00:54 +00:00
Steve fbc4eb01d1 Waypoint activation fix. 2015-11-28 15:03:51 +00:00
Steve 2a0db6dc8b Replaced triggers with script. 2015-11-28 14:35:10 +00:00
Steve d444b0ab68 Simplified mission loading (merged fighterGroup in to fighters, etc.) 2015-11-26 17:41:05 +00:00
Steve b748d23267 Use grid cell coords for placing entities. 2015-11-02 10:49:10 +00:00
Steve 6409e4ec11 Always shift entities, even if inactive. 2015-10-29 11:35:59 +00:00
Steve f197d656c4 Added 'combined guns' to allow for weapons to be fired together. 2015-10-29 10:14:21 +00:00