Steve
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b6da6c2ec5
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Allow for mixed fighter groups, using 'types'
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2015-10-25 12:56:24 +00:00 |
Steve
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b790aa5c00
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Add green pulses for systems where everything is complete, to better aid replayability.
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2015-10-25 09:32:32 +00:00 |
Steve
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b5154d3ab8
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Added ability to set mission availability dependencies.
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2015-10-25 09:29:41 +00:00 |
Steve
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c322cced55
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Improved stats processing. Added pages to stats screen.
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2015-10-25 00:01:46 +01:00 |
Steve
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5081b011cf
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Allow disabled fighters to be destroyed. Added more challenges and stats.
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2015-10-24 16:00:06 +01:00 |
Steve
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5b7410dc1f
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Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
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2015-10-24 08:51:43 +01:00 |
Steve
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67d92cedb9
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Added ability to flag fighters and prevent team mates from killing mission targets.
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2015-10-23 22:44:39 +01:00 |
Steve
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f206f2052b
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Allow for switching of weapons. Show weapon info on hud.
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2015-10-23 07:08:18 +01:00 |
Steve
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204055ea72
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Added objective target types, and conditional objectives.
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2015-10-22 07:08:03 +01:00 |
Steve
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daf69096b4
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Show indicator arrow for star systems with available missions.
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2015-10-20 17:20:55 +01:00 |
Steve
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eaea32c934
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Galactic map bug fixes.
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2015-10-20 13:13:09 +01:00 |
Steve
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24bf15ce09
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |