Steve
|
50883125e1
|
Merge.
|
2016-05-15 08:19:26 +01:00 |
Steve
|
6e0cbba3d8
|
Determine width of trophy alert based on title and description length.
|
2016-05-14 17:35:57 +01:00 |
Steve
|
8a363137a5
|
v0.7 updates
|
2016-05-14 17:03:14 +01:00 |
Steve
|
c8c2752d15
|
Training mission updates.
|
2016-05-14 17:03:03 +01:00 |
Steve
|
95876d3437
|
Don't face left when player isn't moving.
|
2016-05-14 17:02:51 +01:00 |
Steve
|
eb343ce61d
|
Manual updates.
|
2016-05-14 14:50:02 +01:00 |
Steve
|
4cf6530686
|
Evading a missile is not the same as destroying it with the ECM.
|
2016-05-14 14:16:05 +01:00 |
Steve
|
da644bfb6c
|
Stats and i18n updates.
|
2016-05-14 12:43:41 +01:00 |
Steve
|
fe4c076ac3
|
Screenshot update.
|
2016-05-14 12:43:00 +01:00 |
Steve
|
78a0be8b1b
|
Pass capital ship group name to condition and objective check.
|
2016-05-14 12:42:47 +01:00 |
Steve
|
a00072e78b
|
Use HMS Corvette 02 for some Tzac capital ships.
|
2016-05-14 12:33:04 +01:00 |
Steve
|
f63f3fb9ad
|
HMS Corvette 02 tweaks.
|
2016-05-14 12:25:35 +01:00 |
Steve
|
2ffd3bee38
|
Start of HMS Corvette 02.
|
2016-05-14 11:53:03 +01:00 |
Steve
|
3317336695
|
New item graphics (not powerups).
|
2016-05-13 10:00:52 +01:00 |
Steve
|
0841aedfa6
|
Challenge 22.
|
2016-05-13 09:05:52 +01:00 |
Steve
|
1306268847
|
Retreat allies and enemies at end of challenge, so they don't keep fighting.
|
2016-05-13 09:05:42 +01:00 |
Steve
|
2920b00e96
|
Don't head for the jumpgate if retreating during a challenge.
|
2016-05-13 09:05:27 +01:00 |
Steve
|
b9b8f524b3
|
Also save game when unlocking a stats trophy.
|
2016-05-13 08:37:06 +01:00 |
Steve
|
ecd5c8df4a
|
Removed teamDeathMatch, won't work.
|
2016-05-13 08:36:43 +01:00 |
Steve
|
3496ff251a
|
Don't create a bullet that is BT_NONE when using combined guns.
|
2016-05-13 08:36:26 +01:00 |
Steve
|
622a3e0d5d
|
Added ITEMS, Mace, Clarke, and Rothan trophies.
|
2016-05-12 19:11:19 +01:00 |
Steve
|
f3956d370d
|
Tidy headers update.
|
2016-05-12 12:20:16 +01:00 |
Steve
|
c0ef632ed8
|
Tidied headers.
|
2016-05-12 11:41:12 +01:00 |
Steve
|
64d88faec8
|
Use app.saveGame rather than forcing a save (trophy unlocks can cause saving to happen twice in a row).
|
2016-05-12 11:41:03 +01:00 |
Steve
|
2aa917ac59
|
Challenge 21.
|
2016-05-12 10:28:59 +01:00 |
Steve
|
7fd17e8ebe
|
Added powercore item.
|
2016-05-12 09:34:58 +01:00 |
Steve
|
a04c3321e7
|
Always set next to null after memcpy.
|
2016-05-12 09:34:48 +01:00 |
Steve
|
bd1dac445a
|
Fighter damage indication fix.
|
2016-05-12 09:34:33 +01:00 |
Steve
|
2e17d68b47
|
Added death match challenges.
|
2016-05-12 09:34:09 +01:00 |
Steve
|
65ef43754e
|
Various updates.
|
2016-05-11 09:54:05 +01:00 |
Steve
|
27dae461e6
|
Logo updated to be consistent with website.
|
2016-05-11 09:53:50 +01:00 |
Steve
|
ceac73c348
|
Challenge 20.
|
2016-05-11 09:53:29 +01:00 |
Steve
|
9b6144de5b
|
Disable limit of 5.
|
2016-05-10 14:56:57 +01:00 |
Steve
|
a3590f3580
|
Use player->side instead of SIDE_ALLIES.
|
2016-05-10 14:56:33 +01:00 |
Steve
|
025e72822b
|
Use battle.hasThreats to determine if all enemies have been defeated.
|
2016-05-10 14:56:10 +01:00 |
Steve
|
6dcbd265d9
|
Restrict controls when player is dead or disabled.
|
2016-05-10 10:03:17 +01:00 |
Steve
|
09ecd97f29
|
Set logging type after memset of app and dev, to allow -debug to work correctly.
|
2016-05-10 10:00:42 +01:00 |
Steve
|
afd88ba8ed
|
Added challenge 19.
|
2016-05-10 10:00:19 +01:00 |
Steve
|
894997fdf3
|
Angel tweaks.
|
2016-05-10 10:00:12 +01:00 |
Steve
|
f9922e3bf1
|
Allow mines to be destroyed by any shot.
|
2016-05-10 09:59:53 +01:00 |
Steve
|
2198db980b
|
Health bars should be green for player-align craft.
|
2016-05-10 09:59:39 +01:00 |
Steve
|
e631133983
|
Show disable and kill limit on hud.
|
2016-05-10 09:59:21 +01:00 |
Steve
|
3537265e6a
|
Added disable limit to challenges.
|
2016-05-10 09:59:06 +01:00 |
Steve
|
a335b738a7
|
Added Angel, a rarely seen INF fighter equipped with mag cannons.
|
2016-05-09 11:23:57 +01:00 |
Steve
|
7d9e852659
|
Tidied headers.
|
2016-05-09 09:45:02 +01:00 |
Steve
|
136bfbda8b
|
Don't save game here, it can result in wiped saves due to start up errors.
|
2016-05-09 09:43:19 +01:00 |
Steve
|
1d253038b6
|
Added challenge 18.
|
2016-05-09 09:34:31 +01:00 |
Steve
|
a38f21bd95
|
Set logging level before anything else.
|
2016-05-09 09:34:22 +01:00 |
Steve
|
410400633b
|
Hashcode should use unsigned long.
|
2016-05-09 09:34:04 +01:00 |
Steve
|
6287e10746
|
Allow challenges to specify that all enemies must be defeated before activating waypoint.
|
2016-05-09 09:33:35 +01:00 |