Steve
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d4b791ed17
|
Tell fighters not to separate from EF_NON_SOLID objects.
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2016-04-20 09:38:54 +01:00 |
Steve
|
915eec5cf0
|
Allow shadow mines to hunt player, or wander around if not near them.
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2016-04-14 16:10:21 +01:00 |
Steve
|
9c8b7af0d6
|
Added Shadow Mine.
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2016-04-14 11:56:42 +01:00 |
Steve
|
57e9d6d036
|
EF_NO_TARGET -> EF_NO_PLAYER_TARGET
|
2016-04-09 13:22:45 +01:00 |
Steve
|
e7190150bf
|
Added killedBy, for easier stat counting.
|
2016-04-03 08:37:31 +01:00 |
Steve
|
cfc41a624b
|
Exploded mines will push others aside.
|
2016-04-01 17:02:36 +01:00 |
Steve
|
994c0b55dd
|
Don't explode mine on owner.
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2016-04-01 14:19:55 +01:00 |
Steve
|
e8f70072d5
|
Don't cause damage to immortal fighters.
|
2016-04-01 11:39:52 +01:00 |
Steve
|
3bf73b5d70
|
Updates to mines.
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2016-04-01 10:49:41 +01:00 |
Steve
|
daa8eff104
|
Mines have a short radar range.
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2016-03-30 22:41:34 +01:00 |
Steve
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3646a9326a
|
Start of mines.
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2016-03-30 07:22:58 +01:00 |