Commit Graph

869 Commits

Author SHA1 Message Date
George Sokianos 29dd25a23a Cleaned up the effects reduction code and moved it to a separate method 2022-08-22 22:11:45 +01:00
George Sokianos 0ab9bfac9d Fixed the controls crash 2022-08-22 19:40:53 +01:00
George Sokianos 3b3fe085fa Added effects reduction option for game speed up 2022-08-21 23:49:36 +01:00
George Sokianos 69b714860b Fixes and setup to compile under AmigaOS 4 2022-08-21 23:47:37 +01:00
Steve 3329d1375a Trim all whitespace. 2019-11-07 08:13:57 +00:00
Steve 98274ffa34 Slightly modified UTF-8 handling. Based on http://man7.org/linux/man-pages/man7/utf-8.7.html. 2019-11-06 19:18:03 +00:00
Steve ca36f8163b Typo fix. 2019-10-23 18:43:19 +01:00
Steve 02bea0492a Only award Revenge trophy if epic battle. 2019-04-08 11:33:52 +01:00
Steve c453074778 Slightly increase remainder resolution. 2019-04-08 11:33:38 +01:00
Steve 4887fd2a6c Don't retain highlighted widget. 2019-01-16 08:30:01 +00:00
Steve d8aa7f70f2 Updated copyright. 2019-01-01 16:14:11 +00:00
Steve db10231eeb Fixed credits memory leak. 2019-01-01 16:10:28 +00:00
Steve d4f4fdb0c8 Darken screen correctly on challenge home. 2018-12-31 16:46:44 +00:00
Steve 5f15797043 Move planet slightly faster than background. 2018-12-31 16:46:13 +00:00
Steve 8dfaefd992 Removed redundant color parameters. 2018-12-23 15:52:38 +00:00
Steve 38ca6c24fe Use pre-calculated UI offset values. 2018-12-22 15:07:55 +00:00
Steve cc4829a3a6 Draw dark overlay on main screen. 2018-12-21 07:27:47 +00:00
Steve 2981fde2ec Apply resolution and fullscreen changes immediately. 2018-12-17 18:04:23 +00:00
Steve 975ece4796 Also render UI at chosen resolution. 2018-12-17 08:30:47 +00:00
Steve 3739ef4a42 Merge branch 'develop' into resolution 2018-12-17 07:28:13 +00:00
Steve 295e13a5ae Translate names of missions. 2018-12-16 17:23:33 +00:00
Steve bf66535055 Removed strlenMB. Redundant. 2018-12-16 17:23:20 +00:00
Steve 8316920d20 Additional locale fixes. 2018-12-16 16:43:15 +00:00
Steve 817e47b5e4 Hud fighter numbers alignment tweak. 2018-12-14 08:41:43 +00:00
Steve 80f840c4f0 Minimum screen resolution is 1280 x 720. 2018-12-14 08:09:58 +00:00
Steve cf390f0b00 More resolution tweaks. 2018-12-14 08:00:16 +00:00
Steve 5d54c2bbe1 Merge branch 'develop' into resolution 2018-12-13 07:59:39 +00:00
Steve 2430f866e0 Resolution update work. 2018-12-13 07:59:31 +00:00
Steve 0872cdaf55 Windows build warning fix. 2018-12-13 07:34:46 +00:00
Steve 2c9c0090a9 Moved load, options, and save out of system. 2018-12-12 08:36:58 +00:00
Steve ff40191eab Start of resolution update. 2018-12-12 08:32:32 +00:00
Steve cc4934c0fb Error handling. 2018-12-11 15:32:04 +00:00
Steve 21bb032a05 Various graphics fixes. 2018-12-11 08:24:25 +00:00
Steve f015f83425 Search for planets in texture atlas when creating resource list. 2018-12-10 15:38:32 +00:00
Steve 984a551c80 Allow for -size to specify custom resolution. 2018-12-10 13:44:33 +00:00
Steve 2a71a88371 Removed outdated defines. 2018-12-10 10:50:00 +00:00
Steve 5ed5b6b7c8 i18n loading fixes. 2018-12-10 08:42:23 +00:00
Steve 5d2077395e Font loading fix. 2018-12-10 08:42:09 +00:00
Steve af99ec8f3d Support between (space) and ~. 2018-12-10 08:22:25 +00:00
Steve c2b6dc300d Memory leak fix. 2018-12-09 08:57:44 +00:00
Steve 8fdca6bf46 Use a smaller font texture size. 2018-12-09 08:09:49 +00:00
Steve cc75a8d144 Don't translate Pandoran messages. 2018-12-08 19:12:17 +00:00
Steve 3d4d9fcf14 Render non-ascii glyphs. 2018-12-08 19:07:15 +00:00
Steve a851ea6c01 More text drawing and graphics updates. 2018-12-07 14:49:08 +00:00
Steve 40c4557704 Code tidy. 2018-12-06 17:07:16 +00:00
Steve 934b2a6d67 Various graphics fixes. 2018-12-06 16:52:13 +00:00
Steve 6d8cb00e3e Start of font / sprite atlas. 2018-12-06 08:37:19 +00:00
Steve fba16a8009 Only reset fighter AI if said fighter is alive. 2018-10-29 22:47:39 +00:00
Steve 1279acafa9 Allow audio setup to be defined at compile time. 2018-10-18 07:31:40 +01:00
Steve 4c0d1ab808 Initialize def to NULL when spawning item (GCC warning fix). 2018-10-03 07:34:38 +01:00