Commit Graph

29 Commits

Author SHA1 Message Date
Steve d4a99ae80f Removed Fullname. Was only for dev work. 2016-05-22 12:07:22 +01:00
Steve e0fb778c10 SIDE_REBEL -> SIDE_TZAC 2016-05-18 12:23:42 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve 1fcaedda00 Removed "Ally" name from allies. 2016-04-17 09:11:08 +01:00
Steve b086fc32e4 Grammar. 2016-04-15 09:53:20 +01:00
Steve 52e219473c Misc. mission tweaks. 2016-04-12 08:41:01 +01:00
Steve dcfd755e63 Mission tweaks. 2016-04-06 12:57:11 +01:00
Steve 0041ee49b4 4th Alba mission. 2016-04-04 11:24:35 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00
Steve 0d074eaa22 JSON bug fix. 2016-03-12 15:13:04 +00:00
Steve ae6e2ede09 Control waypoints from script. 2016-03-12 12:09:42 +00:00
Steve 5267b7b559 Place wingmates around player at start of mission. 2016-03-08 07:21:23 +00:00
Steve c8dd06dcdc Added AUTO option for music. Reorganised music for easier scanning. 2016-03-03 16:16:12 +00:00
Steve 1476c69944 Various script updates. 2016-02-25 10:54:48 +00:00
Steve 12999f3dd9 Updated "Pilot" to "Wingmate". 2016-02-25 10:53:37 +00:00
Steve 03712285c4 Campaign flow bug fixes. 2016-02-21 16:55:11 +00:00
Steve 044e860894 Third Alba mission. 2016-01-28 16:22:17 +00:00
Steve 3dbd8e72f7 Missions now unlock depending on number of other missions completed (and previous mission, where applicable). 2015-12-21 14:19:21 +00:00
Steve 5ac96998a0 Text tweaks. 2015-12-20 14:31:16 +00:00
Steve 01894d5150 Activate objectives by name, not number. 2015-12-18 14:28:44 +00:00
Steve eeaccec327 Update script function calls. 2015-11-29 12:55:15 +00:00
Steve 008e2aac8c Set message box time automatically. Added WAIT_MSG_BOX command. 2015-11-28 17:00:54 +00:00
Steve fbc4eb01d1 Waypoint activation fix. 2015-11-28 15:03:51 +00:00
Steve 2a0db6dc8b Replaced triggers with script. 2015-11-28 14:35:10 +00:00
Steve d444b0ab68 Simplified mission loading (merged fighterGroup in to fighters, etc.) 2015-11-26 17:41:05 +00:00
Steve b748d23267 Use grid cell coords for placing entities. 2015-11-02 10:49:10 +00:00
Steve 6409e4ec11 Always shift entities, even if inactive. 2015-10-29 11:35:59 +00:00
Steve f197d656c4 Added 'combined guns' to allow for weapons to be fired together. 2015-10-29 10:14:21 +00:00
Steve 483768fe79 Added Firefly, tweaked fighter speeds. Adjusted mission requirements. 2015-10-29 08:03:05 +00:00