Steve
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c8dd06dcdc
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Added AUTO option for music. Reorganised music for easier scanning.
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2016-03-03 16:16:12 +00:00 |
Steve
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1476c69944
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Various script updates.
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2016-02-25 10:54:48 +00:00 |
Steve
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eeaccec327
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
Steve
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46337a1f16
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Removed challenges from main campaign.
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2015-11-29 08:44:34 +00:00 |
Steve
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d444b0ab68
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Simplified mission loading (merged fighterGroup in to fighters, etc.)
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2015-11-26 17:41:05 +00:00 |
Steve
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b748d23267
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Use grid cell coords for placing entities.
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2015-11-02 10:49:10 +00:00 |
Steve
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b6da6c2ec5
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Allow for mixed fighter groups, using 'types'
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2015-10-25 12:56:24 +00:00 |
Steve
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5b7410dc1f
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Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
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2015-10-24 08:51:43 +01:00 |
Steve
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204055ea72
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Added objective target types, and conditional objectives.
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2015-10-22 07:08:03 +01:00 |
Steve
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24bf15ce09
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |