Steve
|
dcb0cf8450
|
Tweaks for message boxes.
|
2016-04-26 16:51:03 +01:00 |
Steve
|
1fcaedda00
|
Removed "Ally" name from allies.
|
2016-04-17 09:11:08 +01:00 |
Steve
|
b086fc32e4
|
Grammar.
|
2016-04-15 09:53:20 +01:00 |
Steve
|
52e219473c
|
Misc. mission tweaks.
|
2016-04-12 08:41:01 +01:00 |
Steve
|
dcfd755e63
|
Mission tweaks.
|
2016-04-06 12:57:11 +01:00 |
Steve
|
0041ee49b4
|
4th Alba mission.
|
2016-04-04 11:24:35 +01:00 |
Steve
|
29d873d28a
|
Allow waypoints to be manually activated. Removed entId from Battle (redundant).
|
2016-04-04 11:23:32 +01:00 |
Steve
|
0d074eaa22
|
JSON bug fix.
|
2016-03-12 15:13:04 +00:00 |
Steve
|
ae6e2ede09
|
Control waypoints from script.
|
2016-03-12 12:09:42 +00:00 |
Steve
|
5267b7b559
|
Place wingmates around player at start of mission.
|
2016-03-08 07:21:23 +00:00 |
Steve
|
c8dd06dcdc
|
Added AUTO option for music. Reorganised music for easier scanning.
|
2016-03-03 16:16:12 +00:00 |
Steve
|
1476c69944
|
Various script updates.
|
2016-02-25 10:54:48 +00:00 |
Steve
|
12999f3dd9
|
Updated "Pilot" to "Wingmate".
|
2016-02-25 10:53:37 +00:00 |
Steve
|
03712285c4
|
Campaign flow bug fixes.
|
2016-02-21 16:55:11 +00:00 |
Steve
|
044e860894
|
Third Alba mission.
|
2016-01-28 16:22:17 +00:00 |
Steve
|
3dbd8e72f7
|
Missions now unlock depending on number of other missions completed (and previous mission, where applicable).
|
2015-12-21 14:19:21 +00:00 |
Steve
|
5ac96998a0
|
Text tweaks.
|
2015-12-20 14:31:16 +00:00 |
Steve
|
01894d5150
|
Activate objectives by name, not number.
|
2015-12-18 14:28:44 +00:00 |
Steve
|
eeaccec327
|
Update script function calls.
|
2015-11-29 12:55:15 +00:00 |
Steve
|
008e2aac8c
|
Set message box time automatically. Added WAIT_MSG_BOX command.
|
2015-11-28 17:00:54 +00:00 |
Steve
|
fbc4eb01d1
|
Waypoint activation fix.
|
2015-11-28 15:03:51 +00:00 |
Steve
|
2a0db6dc8b
|
Replaced triggers with script.
|
2015-11-28 14:35:10 +00:00 |
Steve
|
d444b0ab68
|
Simplified mission loading (merged fighterGroup in to fighters, etc.)
|
2015-11-26 17:41:05 +00:00 |
Steve
|
b748d23267
|
Use grid cell coords for placing entities.
|
2015-11-02 10:49:10 +00:00 |
Steve
|
6409e4ec11
|
Always shift entities, even if inactive.
|
2015-10-29 11:35:59 +00:00 |
Steve
|
f197d656c4
|
Added 'combined guns' to allow for weapons to be fired together.
|
2015-10-29 10:14:21 +00:00 |
Steve
|
483768fe79
|
Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
|
2015-10-29 08:03:05 +00:00 |