Steve
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1fcaedda00
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Removed "Ally" name from allies.
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2016-04-17 09:11:08 +01:00 |
Steve
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5267b7b559
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Place wingmates around player at start of mission.
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2016-03-08 07:21:23 +00:00 |
Steve
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c8dd06dcdc
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Added AUTO option for music. Reorganised music for easier scanning.
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2016-03-03 16:16:12 +00:00 |
Steve
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1476c69944
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Various script updates.
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2016-02-25 10:54:48 +00:00 |
Steve
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3dbd8e72f7
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Missions now unlock depending on number of other missions completed (and previous mission, where applicable).
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2015-12-21 14:19:21 +00:00 |
Steve
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eeaccec327
|
Update script function calls.
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2015-11-29 12:55:15 +00:00 |
Steve
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46337a1f16
|
Removed challenges from main campaign.
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2015-11-29 08:44:34 +00:00 |
Steve
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d444b0ab68
|
Simplified mission loading (merged fighterGroup in to fighters, etc.)
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2015-11-26 17:41:05 +00:00 |
Steve
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b748d23267
|
Use grid cell coords for placing entities.
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2015-11-02 10:49:10 +00:00 |
Steve
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483768fe79
|
Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
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2015-10-29 08:03:05 +00:00 |
Steve
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b6da6c2ec5
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Allow for mixed fighter groups, using 'types'
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2015-10-25 12:56:24 +00:00 |
Steve
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5b7410dc1f
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Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
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2015-10-24 08:51:43 +01:00 |
Steve
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204055ea72
|
Added objective target types, and conditional objectives.
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2015-10-22 07:08:03 +01:00 |
Steve
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24bf15ce09
|
Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |