Commit Graph

602 Commits

Author SHA1 Message Date
Steve 05b42f21ce AI evasion updates. 2015-12-20 16:13:49 +00:00
Steve 9be0cdab6c Expire texts, based on age in cache. 2015-12-20 16:13:35 +00:00
Steve 1849a20831 AI fighers will now attempt to avoid combat if they take too much damage in a short space of time. 2015-12-20 15:13:41 +00:00
Steve 817c5c22ee Decreased warning range for battle area bounds. 2015-12-20 14:32:21 +00:00
Steve 95de0a67c4 Added requirement. 2015-12-20 14:31:38 +00:00
Steve 6c60772e72 Lowered difficulty. 2015-12-20 14:31:25 +00:00
Steve 5ac96998a0 Text tweaks. 2015-12-20 14:31:16 +00:00
Steve d8eb896456 Enable debug mode by passing -debug. 2015-12-20 12:25:20 +00:00
Steve a22e2a9f8d Start of 3rd Clarke mission. 2015-12-20 11:59:00 +00:00
Steve b1ba14a173 Mission tweaks. 2015-12-20 11:58:47 +00:00
Steve bc8ef3b0bc Memory leak fix. 2015-12-20 11:58:35 +00:00
Steve af04c5a7ef Automatically load missions from star system misson dir (data/mission/xxx) 2015-12-20 11:58:21 +00:00
Steve 7855cd59ea CSN corvette graphics tweaks. 2015-12-19 16:16:08 +00:00
Steve 1c81be3168 Stats for capital ships. 2015-12-19 16:15:57 +00:00
Steve 4bf78f0138 Further CSN corvette updates. 2015-12-19 12:49:02 +00:00
Steve 164b35a8c0 AI should only move to leader on same side. 2015-12-19 12:30:17 +00:00
Steve df04ff1439 Start of CSN corvette. 2015-12-19 12:30:02 +00:00
Steve dd094070e0 Clarke mission fixes. 2015-12-19 08:57:09 +00:00
Steve bd5f1c3b49 Don't execute scripts or message boxes if the player is dead. 2015-12-19 08:56:52 +00:00
Steve 01286b042b Limit text cache size. 2015-12-18 17:09:23 +00:00
Steve 041b7659ca Clarke mission updates. 2015-12-18 14:29:00 +00:00
Steve 01894d5150 Activate objectives by name, not number. 2015-12-18 14:28:44 +00:00
Steve 2a5b048253 Merge branch 'patch' into develop
Conflicts:
	common.mk
	src/battle/battle.h
2015-12-18 12:03:34 +00:00
Steve b553126f6c Added second Clarke mission. 2015-12-18 12:03:18 +00:00
Steve f87d992465 Reduced health of engines. 2015-12-18 12:02:55 +00:00
Steve 2d37460944 Generate cap ship component names from parent name. 2015-12-18 12:02:45 +00:00
Steve cfc0ed7cc8 AI can now follow leaders. 2015-12-18 12:02:01 +00:00
Steve b5dfab1bd5 Added debug keys. 2015-12-18 10:12:37 +00:00
Steve 7325bbe506 INF Corvette updates. 2015-12-18 08:26:21 +00:00
Steve 929e942bba INF corvette graphic updates. 2015-12-17 23:15:10 +00:00
Steve 942281352c Corvette config updates. 2015-12-17 23:14:46 +00:00
Steve 48d54af42e Use float for draw angle, instead of int. 2015-12-17 23:14:25 +00:00
Steve 2e2bd9d882 Debris updates. 2015-12-16 22:40:26 +00:00
Steve 33373457b2 Error when no capital ship found. 2015-12-16 22:40:14 +00:00
Steve 81a536177c Added INF corvette. 2015-12-16 22:39:59 +00:00
Steve 7701fc0336 Combined guns bug fix. 2015-12-14 14:05:02 +00:00
Steve 691068a634 Shield smash bug fix. 2015-12-14 14:04:48 +00:00
Steve 310637b4eb Merged from v0.41. 2015-12-14 11:41:43 +00:00
Steve 76f1b9786a Flush all events when mouse has been warped. 2015-12-14 08:33:14 +00:00
Steve 1577907390 Warp mouse to centre of galactic map upon start, to prevent scrolling. 2015-12-14 08:32:59 +00:00
Steve 1054fc1aa8 Added keyboard alternatives for some mouse controls. 2015-12-14 08:32:36 +00:00
Steve 7bda6d7ed3 Initial commit of first Mace mission. 2015-12-14 08:17:38 +00:00
Steve bb4e7940f0 Reduced availibilty of missiles on corvette. 2015-12-14 08:15:56 +00:00
Steve c4dfb823ef Code clean up. 2015-12-14 08:15:41 +00:00
Steve 2012f87b39 Randomize debris for fighters. Added Rebel AI thresholds. 2015-12-13 17:56:16 +00:00
Steve 8e1fdf559a Scatter debris more quickly. 2015-12-13 17:55:10 +00:00
Steve 260ada68c8 Capital ships: scatter debris when components destroyed. Run scripts upon certain events. 2015-12-13 17:54:57 +00:00
Steve 743786efb8 Added debris. 2015-12-13 14:50:54 +00:00
Steve 99eb742d34 HUD distance calculation bug fix. 2015-12-12 18:24:41 +00:00
Steve 4fbdcd0af6 Allow flags in missions to be added to existing entity flags, or replace them completely. 2015-12-12 18:24:23 +00:00