tbftss/src/battle/mine.c

67 lines
1.5 KiB
C

/*
Copyright (C) 2015-2016 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "mine.h"
static void think(void);
static void lookForFighters(void);
Entity *spawnMine(void)
{
Entity *mine = spawnEntity();
mine->type = ET_MINE;
mine->health = mine->maxHealth = 1;
mine->texture = getTexture("gfx/entities/mine.png");
mine->action = think;
return mine;
}
static void think(void)
{
self->angle += 0.1;
if (self->angle >= 360)
{
self->angle -= 360;
}
lookForFighters();
}
static void lookForFighters(void)
{
Entity *e, **candidates;
int i;
candidates = getAllEntsWithin(self->x - (self->w / 2), self->y - (self->h / 2), self->w, self->h, self);
for (i = 0, e = candidates[i] ; e != NULL ; e = candidates[++i])
{
if (e->health > 0 && e->type == ET_FIGHTER && getDistance(self->x, self->y, e->x, e->y) <= 128)
{
self->health = 0;
addMineExplosion();
}
}
}