70 lines
2.5 KiB
C
70 lines
2.5 KiB
C
/*
|
|
Copyright (C) 2015-2016 Parallel Realities
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include "../common.h"
|
|
#include "../json/cJSON.h"
|
|
|
|
#include "time.h"
|
|
|
|
extern long lookup(char *name);
|
|
extern char *readFile(char *filename);
|
|
extern SDL_Texture *getTexture(char *filename);
|
|
extern void startSectionTransition(void);
|
|
extern void endSectionTransition(void);
|
|
extern void playMusic(char *filename);
|
|
extern void stopMusic(void);
|
|
extern void initPlayer(void);
|
|
extern long flagsToLong(char *flags, int *add);
|
|
extern Entity *spawnWaypoint(void);
|
|
extern void selectWidget(const char *name, const char *group);
|
|
extern Entity *spawnJumpgate(int side, long flags);
|
|
extern void failIncompleteObjectives(void);
|
|
extern void completeConditions(void);
|
|
extern void retreatEnemies(void);
|
|
extern void initScript(cJSON *missionJSON);
|
|
extern void countNumEnemies(void);
|
|
extern void initMissionInfo(void);
|
|
extern char *getTranslatedString(char *string);
|
|
extern void updateStarSystemMissions(void);
|
|
extern void updateChallengeMissions(void);
|
|
extern char *getBackgroundTextureName(unsigned long n);
|
|
extern char *getPlanetTextureName(unsigned long n);
|
|
extern char *getMusicFilename(unsigned long n);
|
|
extern int getJSONValue(cJSON *node, char *name, int defValue);
|
|
extern char *getJSONValueStr(cJSON *node, char *name, char *defValue);
|
|
extern void addAllToQuadtree(void);
|
|
extern void loadObjectives(cJSON *node);
|
|
extern void loadPlayer(cJSON *node);
|
|
extern void loadCapitalShips(cJSON *node);
|
|
extern void loadFighters(cJSON *node);
|
|
extern void loadItems(cJSON *node);
|
|
extern void loadLocations(cJSON *node);
|
|
extern void loadSpawners(cJSON *node);
|
|
extern void loadChallenge(Mission *mission, cJSON *node);
|
|
extern Entity *spawnMine(int type);
|
|
extern void activateNextWaypoint(void);
|
|
extern void awardStatsTrophies(void);
|
|
extern void awardPostMissionTrophies(void);
|
|
|
|
extern Battle battle;
|
|
extern Dev dev;
|
|
extern Entity *player;
|
|
extern Game game;
|