127 lines
3.5 KiB
C
127 lines
3.5 KiB
C
/*
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Copyright (C) 2015 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "options.h"
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static void changeWindowSize(char *value);
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static void changeSoundVolume(char *value);
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static void changeMusicVolume(char *value);
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static void changeVSync(char *value);
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static void changeFullscreen(char *value);
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static void ok(void);
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static void (*returnFromOptions)(void);
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void initOptions(void (*rtn)(void))
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{
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char optionStr[MAX_NAME_LENGTH];
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selectWidget("windowSize", "options");
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getWidget("windowSize", "options")->onChange = changeWindowSize;
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getWidget("soundVolume", "options")->onChange = changeSoundVolume;
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getWidget("musicVolume", "options")->onChange = changeMusicVolume;
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getWidget("vSync", "options")->onChange = changeVSync;
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getWidget("fullscreen", "options")->onChange = changeFullscreen;
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getWidget("ok", "options")->action = ok;
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sprintf(optionStr, "%d x %d", app.winWidth, app.winHeight);
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setWidgetOption("windowSize", "options", optionStr);
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sprintf(optionStr, "%d", app.soundVolume);
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setWidgetOption("soundVolume", "options", optionStr);
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sprintf(optionStr, "%d", app.musicVolume);
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setWidgetOption("musicVolume", "options", optionStr);
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setWidgetOption("vSync", "options", app.vSync ? "On" : "Off");
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setWidgetOption("fullscreen", "options", app.fullscreen ? "On" : "Off");
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returnFromOptions = rtn;
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}
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void drawOptions(void)
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{
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SDL_Rect r;
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND);
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SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
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SDL_RenderFillRect(app.renderer, NULL);
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SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
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r.w = 500;
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r.h = 600;
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r.x = (SCREEN_WIDTH / 2) - r.w / 2;
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r.y = (SCREEN_HEIGHT / 2) - r.h / 2;
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SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 0);
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SDL_RenderFillRect(app.renderer, &r);
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SDL_SetRenderDrawColor(app.renderer, 200, 200, 200, 255);
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SDL_RenderDrawRect(app.renderer, &r);
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drawText(SCREEN_WIDTH / 2, 70, 28, TA_CENTER, colors.white, "Options");
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SDL_SetRenderDrawColor(app.renderer, 128, 128, 128, 255);
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SDL_RenderDrawLine(app.renderer, r.x, 120, r.x + r.w, 120);
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drawWidgets("options");
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limitTextWidth(r.w - 100);
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drawText(SCREEN_WIDTH / 2, r.y + r.h - 135, 16, TA_CENTER, colors.yellow, "Note: you must restart the game for window size and fullscreen options to take effect.");
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limitTextWidth(0);
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}
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static void changeWindowSize(char *value)
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{
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sscanf(value, "%d x %d", &app.winWidth, &app.winHeight);
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}
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static void changeSoundVolume(char *value)
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{
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app.soundVolume = atoi(value);
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Mix_Volume(-1, app.soundVolume * MIX_MAX_VOLUME / 10);
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}
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static void changeMusicVolume(char *value)
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{
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app.musicVolume = atoi(value);
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Mix_VolumeMusic(app.musicVolume * MIX_MAX_VOLUME / 10);
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}
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static void changeVSync(char *value)
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{
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app.vSync = strcmp(value, "On") == 0;
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}
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static void changeFullscreen(char *value)
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{
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app.fullscreen = strcmp(value, "On") == 0;
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}
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static void ok(void)
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{
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saveConfig();
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returnFromOptions();
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}
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