139 lines
3.3 KiB
C
139 lines
3.3 KiB
C
/*
|
|
Copyright (C) 2015 Parallel Realities
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include "fighterDefs.h"
|
|
|
|
static void loadFighterDef(char *filename);
|
|
|
|
static Fighter defHead, *defTail;
|
|
|
|
Fighter *getFighterDef(char *name)
|
|
{
|
|
Fighter *f;
|
|
|
|
for (f = defHead.next ; f != NULL ; f = f->next)
|
|
{
|
|
if (strcmp(f->name, name) == 0)
|
|
{
|
|
return f;
|
|
}
|
|
}
|
|
|
|
printf("Error: no such fighter '%s'\n", name);
|
|
exit(1);
|
|
}
|
|
|
|
void loadFighterDefs(void)
|
|
{
|
|
cJSON *root, *node;
|
|
char *text;
|
|
|
|
text = readFile("data/fighters/list.json");
|
|
root = cJSON_Parse(text);
|
|
|
|
memset(&defHead, 0, sizeof(Fighter));
|
|
defTail = &defHead;
|
|
|
|
for (node = root->child ; node != NULL ; node = node->next)
|
|
{
|
|
loadFighterDef(node->valuestring);
|
|
}
|
|
|
|
cJSON_Delete(root);
|
|
free(text);
|
|
}
|
|
|
|
static void loadFighterDef(char *filename)
|
|
{
|
|
cJSON *root, *node;
|
|
char *text;
|
|
Fighter *f;
|
|
int i, w, h;
|
|
|
|
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Loading %s", filename);
|
|
|
|
text = readFile(filename);
|
|
|
|
f = malloc(sizeof(Fighter));
|
|
memset(f, 0, sizeof(Fighter));
|
|
defTail->next = f;
|
|
defTail = f;
|
|
|
|
root = cJSON_Parse(text);
|
|
|
|
STRNCPY(f->name, cJSON_GetObjectItem(root, "name")->valuestring, MAX_NAME_LENGTH);
|
|
f->health = f->maxHealth = cJSON_GetObjectItem(root, "health")->valueint;
|
|
f->shield = f->maxShield = cJSON_GetObjectItem(root, "shield")->valueint;
|
|
f->speed = cJSON_GetObjectItem(root, "speed")->valuedouble;
|
|
f->reloadTime = cJSON_GetObjectItem(root, "reloadTime")->valueint;
|
|
f->shieldRechargeRate = cJSON_GetObjectItem(root, "shieldRechargeRate")->valueint;
|
|
f->texture = getTexture(cJSON_GetObjectItem(root, "textureName")->valuestring);
|
|
|
|
if (cJSON_GetObjectItem(root, "guns"))
|
|
{
|
|
i = 0;
|
|
|
|
for (node = cJSON_GetObjectItem(root, "guns")->child ; node != NULL ; node = node->next)
|
|
{
|
|
f->guns[i].type = lookup(cJSON_GetObjectItem(node, "type")->valuestring);
|
|
f->guns[i].x = cJSON_GetObjectItem(node, "x")->valueint;
|
|
f->guns[i].y = cJSON_GetObjectItem(node, "y")->valueint;
|
|
|
|
i++;
|
|
|
|
if (i >= MAX_FIGHTER_GUNS)
|
|
{
|
|
printf("ERROR: cannot assign more than %d guns to a fighter\n", MAX_FIGHTER_GUNS);
|
|
exit(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cJSON_GetObjectItem(root, "missiles"))
|
|
{
|
|
node = cJSON_GetObjectItem(root, "missiles");
|
|
|
|
f->missiles.type = lookup(cJSON_GetObjectItem(node, "type")->valuestring);
|
|
f->missiles.ammo = f->missiles.maxAmmo = cJSON_GetObjectItem(node, "ammo")->valueint;
|
|
}
|
|
|
|
SDL_QueryTexture(f->texture, NULL, NULL, &w, &h);
|
|
f->separationRadius = MAX(w, h);
|
|
f->separationRadius *= 2;
|
|
|
|
/* all craft default to 100 system power */
|
|
f->systemPower = 100;
|
|
|
|
cJSON_Delete(root);
|
|
free(text);
|
|
}
|
|
|
|
void destroyFighterDefs(void)
|
|
{
|
|
Fighter *f;
|
|
|
|
while (defHead.next)
|
|
{
|
|
f = defHead.next;
|
|
defHead.next = f->next;
|
|
free(f);
|
|
}
|
|
}
|