tbftss/src/defs.h

157 lines
2.4 KiB
C

/*
Copyright (C) 2015 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define PI 3.14159265358979323846
#define MIN(a,b) (((a)<(b))?(a):(b))
#define MAX(a,b) (((a)>(b))?(a):(b))
#define STRNCPY(dest, src, n) strncpy(dest, src, n); dest[n - 1] = '\0'
#define TO_RAIDANS(angleDegrees) (angleDegrees * PI / 180.0)
#define TO_DEGREES(angleRadians) (angleRadians * 180.0 / PI)
#define SCREEN_WIDTH 1280
#define SCREEN_HEIGHT 720
#define MAX_KEYBOARD_KEYS 350
#define LOGIC_RATE 16
#define FPS (1000 / LOGIC_RATE)
#define MAX_NAME_LENGTH 32
#define MAX_DESCRIPTION_LENGTH 512
#define MAX_FILENAME_LENGTH 1024
#define NUM_TEXTURE_BUCKETS 32
#define MAX_STARS 500
#define MAX_FONTS 32
#define NUM_TEXT_BUCKETS 64
#define MAX_FIGHTER_GUNS 12
#define BF_NONE 0
#define BF_ENGINE (2 << 0)
#define BF_SYSTEM_DAMAGE (2 << 1)
enum
{
TA_LEFT,
TA_RIGHT,
TA_CENTER
};
enum
{
ALIVE_ALIVE,
ALIVE_DYING,
ALIVE_DEAD,
ALIVE_DISABLED
};
enum
{
SIDE_NONE,
SIDE_ALLIES,
SIDE_PANDORAN,
SIDE_PIRATE,
SIDE_CSN,
SIDE_INF,
SIDE_UNF
};
enum
{
BT_NONE,
BT_PARTICLE,
BT_PLASMA,
BT_LASER,
BT_MAG,
BT_ROCKET,
BT_MISSILE,
BT_FF,
BT_MAX
};
enum
{
MISSILE_ROCKET,
MISSILE_MISSILE,
MISSILE_FF,
MISSILE_MAX
};
enum
{
EFFECT_LINE,
EFFECT_TEXTURE,
EFFECT_HALO
};
enum
{
SND_PARTICLE,
SND_PLASMA,
SND_MAG,
SND_ARMOUR_HIT,
SND_SHIELD_HIT,
SND_EXPLOSION_1,
SND_EXPLOSION_2,
SND_EXPLOSION_3,
SND_EXPLOSION_4,
SND_GUI_CLICK,
SND_GUI_SELECT,
SND_GUI_CLOSE,
SND_GUI_DENIED,
SND_MAX
};
enum
{
OS_INCOMPLETE,
OS_COMPLETE,
OS_FAILED,
OS_CONDITION
};
enum
{
MS_START,
MS_IN_PROGRESS,
MS_PAUSED,
MS_COMPLETE,
MS_FAILED
};
enum {
WT_BUTTON,
WT_SELECT
};
enum
{
CHALLENGE_ARMOUR,
CHALLENGE_TIME,
CHALLENGE_ACCURACY,
CHALLENGE_NO_LOSSES,
CHALLENGE_1_LOSS,
CHALLENGE_LOSSES,
CHALLENGE_PLAYER_KILLS
};