139 lines
2.9 KiB
C
139 lines
2.9 KiB
C
/*
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Copyright (C) 2015-2017 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "locations.h"
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void doLocations(void)
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{
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Location *l, *prev;
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prev = &battle.locationHead;
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for (l = battle.locationHead.next ; l != NULL ; l = l->next)
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{
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if (l->active && getDistance(player->x, player->y, l->x, l->y) <= l->size)
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{
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runScriptFunction(l->name);
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prev->next = l->next;
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free(l);
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l = prev;
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}
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prev = l;
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}
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}
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void drawLocations(void)
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{
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Location *l;
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for (l = battle.locationHead.next ; l != NULL ; l = l->next)
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{
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if (l->active)
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{
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drawCircle(l->x - battle.camera.x, l->y - battle.camera.y, l->size, 0, 255, 0, 255);
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}
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}
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}
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void activateLocations(char *locations)
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{
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char *token;
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Location *l;
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token = strtok(locations, ";");
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while (token)
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{
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for (l = battle.locationHead.next ; l != NULL ; l = l->next)
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{
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if (strcmp(token, l->name) == 0)
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{
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l->active = 1;
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}
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}
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token = strtok(NULL, ";");
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}
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}
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/*
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* Literally only used when Christabel's shuttle is disabled
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*/
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void createChristabelLocation(void)
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{
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Location *l;
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Entity *e;
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for (e = battle.entityHead.next ; e != NULL ; e = e->next)
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{
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if (strcmp(e->name, "Christabel") == 0)
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{
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l = malloc(sizeof(Location));
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memset(l, 0, sizeof(Location));
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battle.locationTail->next = l;
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battle.locationTail = l;
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STRNCPY(l->name, "CristabelLocation", MAX_NAME_LENGTH);
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l->x = e->x;
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l->y = e->y;
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l->size = 500;
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l->active = 1;
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l->x -= l->size / 2;
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l->y -= l->size / 2;
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return;
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}
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}
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}
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void loadLocations(cJSON *node)
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{
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int active;
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Location *l;
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if (node)
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{
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node = node->child;
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while (node)
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{
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l = malloc(sizeof(Location));
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memset(l, 0, sizeof(Location));
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battle.locationTail->next = l;
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battle.locationTail = l;
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STRNCPY(l->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH);
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l->x = (cJSON_GetObjectItem(node, "x")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_WIDTH;
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l->y = (cJSON_GetObjectItem(node, "y")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_HEIGHT;
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l->size = cJSON_GetObjectItem(node, "size")->valueint;
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l->active = active = getJSONValue(node, "active", 1);
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l->x += (SCREEN_WIDTH / 2);
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l->y += (SCREEN_HEIGHT / 2);
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node = node->next;
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}
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}
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}
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