23 lines
1.0 KiB
Plaintext
23 lines
1.0 KiB
Plaintext
Changelog
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0.2
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* Added Firefly, Nymph, Hyena, and Leopard fighters.
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* Added Clarke and Iliad missions.
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* Added Epic Missions - large skirmishes, with the ability for the player to swap fighter when their current one is destroyed.
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* Allowed enemies to fire missiles.
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* Allowed enemies to flee (if flagged to do so).
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* Added mission triggers, to allow for events to take place (e.g. add a enemy squadron after 1 minute).
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* Tweaking speeds of fighters - were too fast.
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* Added Waypoints.
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* Added ability to set mission availability dependencies.
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* Improved stats processing. Added pages to stats screen.
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* Player can now swap weapons (if fighter allows).
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* Replaced missile bar with weapon info on HUD.
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* Added objective target types, and conditional objectives.
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* Added mag cannons and Ray.
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0.1
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* Added initial missions, galactic map, and title screen. Game is playable in a most basic fashion, and a handful of missions are available. Loading and saving is supported (with -DUNIX, these will go to ~/.local/share/tbftss).
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